Lucas Nicodemus
1ef28dfe0d
Replace TSPlayer.IgnoreActionsForInventory => IsDisabledForSSC.
...
This is the first commit in a series to rewrite CheckIgnores()
into whatever its replacement becomes.
IgnoreActionsForInventory was probably used by the SSC system prior
to when we had in-game support for SSC (ergo, when we just checked
to make sure you had removed all items before joining and worked
our way up in inventory data to track it). I could be wrong about
this though.
Now, IsDisabledForSSC tracks only if a player is shut down due to
SSC, rather than a reason that gets broadcast.
2017-12-20 17:01:55 -07:00
Lucas Nicodemus
c1de974e16
Remove happiness.
...
http://rubyonrails.org/doctrine
The problem with most programmers is that they refuse to see any
logic in thinking about a problem from the other side, even just
once. You can't argue with someone over what opinionated "programmer
happiness" things are because logically you'll always be outmatched
with "well you can just do it this other way."
Take this example. How is !args.Player.HasProjectilePermission any
easier to understand than args.Player.LacksProjectilePermission?
-> One is direct: it focuses on what a player doesn't have.
-> The other is indirect: it's the inverse of have.
You can read one in a sentence and think "so if a player lacks a
permission then this happens" whereas the other is like "invert
if a player has a permission." In this soupy mess of a codebase
where you're trying to sort out what 300 magic numbers mean and
what everything else is trying to do, then it's kinda nice to
be able to read something and understand it immediately.
2017-12-17 01:10:32 -07:00
Lucas Nicodemus
1e9532a316
Create TSPlayer.IsBouncerThrottled() to avoid code copypasta
2017-12-16 01:14:39 -07:00
Lucas Nicodemus
1bee289daf
Move TShock.CheckIgnores(TSPlayer) -> TSPlayer.CheckIgnores()
...
Note: This method really sucks and needs to be rebuilt anyway.
2017-12-16 01:03:05 -07:00
Lucas Nicodemus
ba851d3570
Remove TShock.CheckProjectilePermission
...
Add TSPlayer.HasProjectilePermission() and its inverse:
TSPlayer.LacksProjectilePermission()
2017-12-10 23:38:03 -07:00
Lucas Nicodemus
031398591a
Merge remote-tracking branch 'origin/general-devel' into fragments
2017-12-09 08:44:49 -07:00
Lucas Nicodemus
eed7b3fad2
Document what TSPlayer.SendTileSquare does
2017-12-09 01:35:27 -07:00
Edgar Luque
6589531868
Renamed TShockAPI.DB 'User' to 'UserAccount'
2017-12-08 01:38:15 +01:00
Lucas Nicodemus
3a8aa7fa29
Brilliant idea: Remove unused code instead of leaving it there.
2017-12-02 14:28:12 -07:00
Ruby Rose
685d9964f0
Change enum names for clarity
2017-07-17 09:06:29 +03:00
Ruby Rose
79f66f554f
Turn the player hooks into a tristate
2017-07-17 09:06:29 +03:00
MarioE
ac8fe2a215
Remove netID handling of GiveItem, and provide a smaller overload
2017-07-15 13:32:35 -06:00
Ruby Rose
8ae0a3b5a6
Write proper docs
2017-06-08 17:18:38 +03:00
Ruby Rose
81cb1381b4
Add hooks for item/projectile/tile bans
2017-06-07 15:32:40 +03:00
ZIT WANG
85b0b7bc6a
Fix an itemban issue due to localization
2017-04-26 19:26:54 +08:00
White
e1919adfb2
Fixes { and } breaking server message broadcasts
2017-04-25 11:32:39 +09:30
Lucas Nicodemus
9b419467d6
Replace NetworkText.FromLiteral("") with NetworkText.Empty
...
Thanks @deadsurgeon42
2017-04-20 00:31:33 -06:00
Lucas Nicodemus
2d14533172
Terraria 1.3.5 changes compile (NO GUARANTEES ON EXECUTING)
2017-04-19 18:21:34 -06:00
Lucas Nicodemus
b8dbdb9ff4
Final batch of .name changes
2017-04-19 17:41:15 -06:00
White
c4a3a9fb67
Updated Copyright for 2017
2017-03-13 12:17:16 +10:30
White
86c180c156
Spawning items by ID now actually uses the ID properly.
...
Fixes #1398
2017-03-13 11:45:32 +10:30
ProfessorXZ
7c8bf7712a
Added TSPlayer.Logout()
2016-12-18 12:37:15 +01:00
White
739892a611
Added TSPlayer.KillPlayer() which uses NetMessage.SendPlayerDeath(...).
...
Changed /kill to use `TSPlayer.KillPlayer()`
2016-12-11 13:46:57 +10:30
Lucas Nicodemus
678f6c7cf8
Update to Mintaka (thanks @enerdy)
2016-12-06 17:36:44 -07:00
Zaicon Kiroshu
50d8b0db30
1.3.4.3 Update (API 1.26)
2016-11-19 17:05:08 -06:00
Hussein Farran
7d323f253a
Merge pull request #1321 from DogooFalchion/ssc_join_inv
...
Enable user to upload their data from when they join as SSC
2016-10-23 20:58:40 -04:00
DogooFalchion
f1ce158efd
Implement logic to store the data of a player when they join, and allow for a command to be run that will upload that data in place of their existing SSC data.
2016-10-23 18:11:44 -04:00
Lucas Nicodemus
a0c4864567
Removed all obsolete methods from TShock
2016-10-23 06:09:17 -06:00
Lucas Nicodemus
dce26d6928
Merge pull request #1310 from Simon311/general-devel
...
Fix for HealOtherPlayer exploit, also fix #1309
2016-10-17 08:51:19 -06:00
Simon
1460a7ad91
Fix for HealOtherPlayer exploit, also fix #1309
2016-10-17 15:51:49 +03:00
Adilson Carvalho
49b4effe74
Changed year to 2016 on all GPL headers
2016-10-16 17:06:02 -02:00
ProfessorXZ
e0f17b82ef
SyncExtraValue validation. Fixes #1024
2016-08-10 11:25:03 +02:00
ProfessorXZ
2f57336fe8
Fixes #1252 and #1160 , remove the optional parameter from TSPlayer.SendMessage()
2016-07-31 22:33:53 +02:00
ProfessorXZ
d0d0fae5ca
Add an optional parameters to SendMessage(), add more XML comments to TSPlayer
2016-07-29 14:11:19 +02:00
ProfessorXZ
a02bc1012d
Increase chat length
2016-07-29 11:28:58 +02:00
ProfessorXZ
d5c7dab03d
Use packet 107 for sending chat messages
2016-07-29 10:21:24 +02:00
White
ad2f56e251
Added detail to the TSPlayer.HasPermission method comments
2016-07-06 22:06:15 +09:30
Enerdy
dbd6228cc7
Revert "Make TSPlayer.SendMessage use the smart chat packet"
...
This reverts commit 653f6b834f .
2016-05-29 23:15:48 +01:00
Enerdy
653f6b834f
Make TSPlayer.SendMessage use the smart chat packet
2016-05-27 01:00:35 +01:00
White
1a11beded7
Removed readonly from TSPlayer's data field so that it can actually be used
2016-05-18 13:03:17 +09:30
White
457b3d40b3
Changed the GetData<T> and SetData<T> components of TSPlayer, and added RemoveData and ContainsData
2016-05-16 16:45:00 +09:30
White
275ca6f9d1
Added a ConcurrentDictionary for plugin data to TSPlayer
2016-05-16 15:30:56 +09:30
Enerdy
7f9865bf5b
TempGroups now override the group's permissions again instead of simply extending them
2016-01-13 17:17:04 +00:00
Enerdy
81fff9bd66
Pass down the permission being checked to the EventArgs (thanks @white)
2016-01-11 22:34:22 +00:00
Enerdy
aa419283a9
Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible.
2016-01-11 14:37:02 +00:00
White
7dbebb2b9a
Moved TSServerPlayer and PlayerData classes into their own files
2016-01-10 13:01:11 +10:30
Tyler Watson
4167a9b627
Removed unimportant messages from OnSecondUpdate()
...
Removed check ignores failed and player disabled for
not being logged in whilst SSC is enabled console messages, as
they are incessant in larger servers.
The messages are not informative as they are not reasonably
actionable by the console, and there is no point in spamming
server operators about such issues.
2015-11-26 19:13:38 +10:00
White
9c7d0f08e2
Deprecated PacketBufferer as its function is now fulfilled by SendQ
2015-11-23 11:50:24 +10:30
White
7d4a96cfee
Fixes #1134 and #1131
2015-11-01 12:13:17 +10:30
White
be4d741f2b
Extra slot will now function correctly in SSC. Fixes #1036
2015-10-09 17:56:56 +10:30