Zack Piispanen
c28319eac6
SetSpawn now outputs a result.
2012-05-27 23:22:05 -04:00
Zack Piispanen
162d90126d
Decision: Only display the text by default
2012-05-27 22:16:10 -04:00
Zack Piispanen
bb657995f0
Fix chat over heads.
2012-05-27 22:14:15 -04:00
Lucas Nicodemus
9e37550610
Unbanning a player is now case sensitive
2012-05-27 19:37:17 -06:00
Lucas Nicodemus
18a1312646
A little more festive
2012-05-27 12:36:58 -06:00
Lucas Nicodemus
7911953230
Hahaha 2011 psh
2012-05-27 12:34:40 -06:00
Lucas Nicodemus
917c65d6b8
Added scam warning
...
Version ticked a little early
2012-05-27 12:31:39 -06:00
Lucas Nicodemus
a9a9ccef47
Shut up ReSharper, that isn't localizable
2012-05-27 12:06:13 -06:00
Lucas Nicodemus
5929bd73b2
Add ASCII art
2012-05-27 12:03:12 -06:00
Zack Piispanen
761bdff214
Fix chat colors
2012-05-27 13:38:29 -04:00
Lucas Nicodemus
70bf515ae0
Actually use the aformentioned variable instead of ChatFormat
2012-05-27 11:36:37 -06:00
Lucas Nicodemus
6528a9e8f1
Added a config option for the formatting to use if chataboveheads is on
2012-05-27 11:03:58 -06:00
Lucas Nicodemus
be2b60d706
Made chataboveheads work
2012-05-27 10:54:41 -06:00
Lucas Nicodemus
8bcc24da7e
Added some code to enable chat above heads
2012-05-27 10:19:52 -06:00
Deathmax
ed0756e80c
Fixes null exception thrown on /save
...
TShock.Players was not being checked for null objects.
Reported by InanZen.
2012-05-27 21:05:28 +08:00
Deathmax
2b0549f04c
Fixes fix #439
...
Client saves world name prior to OnJoin being called.
2012-05-27 21:01:11 +08:00
Deathmax
727bff5bd4
Fixes #439
...
Adds a configurable world name to be sent to clients which is saved as
the name of the server.
2012-05-27 11:46:49 +08:00
Lucas Nicodemus
ccdedca196
????
2012-05-26 19:56:03 -06:00
Lucas Nicodemus
60e5e43743
This is a VCS, we don't need to comment out code
2012-05-26 17:04:09 -06:00
Lucas Nicodemus
d9a53cda30
REST & console window title report port correctly
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Fixes #443
2012-05-26 11:59:31 -06:00
Lucas Nicodemus
8ea0b40214
Removed some old code
2012-05-26 11:52:05 -06:00
Lucas Nicodemus
d01ae01468
"{Player} has left" is now only displayed if their state is > 2
...
Fixes any issues pertaining to people connecting and being dead from
that point on. May lead to a fix for players already being on the server
that haven't yet accepted world data.
2012-05-26 11:35:08 -06:00
Lucas Nicodemus
9836406cfc
In the mess of a method that is OnGetData, it makes no sense to logically check to see if something is both greater than 12 but not 5.
2012-05-26 11:19:36 -06:00
Lucas Nicodemus
1fb554a804
Added some documentation to some stuff
2012-05-26 11:04:36 -06:00
Lucas Nicodemus
8ecabb7f2e
All TShock methods calling the obsolete ForceKick function now use the new one
...
Subnote: fixes an issue where players would be reported as kicked to the
ingame console.
2012-05-26 09:50:15 -06:00
Lucas Nicodemus
ca5d68b838
Second upstart hold on
2012-05-26 05:12:59 -06:00
Lucas Nicodemus
6856d85588
Merge branch 'master' into general-devel
2012-05-26 05:10:32 -06:00
Lucas Nicodemus
98ea8cfd8f
Upgrade project file to round trip upgrade VS11-2010
...
According to the Microsoft website and various other places, we can
safely upgrade to this format and still allow people who are a version
behind to keep that. This should change virtually nothing.
2012-05-26 05:05:51 -06:00
Lucas Nicodemus
679e2a529d
This is VCS, we can just add that back later
...
Subnote: We should probably see why this was disabled in the first place
and see if we can replace this functionality in some better way.
2012-05-26 03:52:23 -06:00
Lucas Nicodemus
2537da2346
Added a config option for preventing world modification when dead
...
Closes #437
2012-05-26 03:46:11 -06:00
Lucas Nicodemus
9648fe1060
Forgot to remove checks on 1+ args for /butcher
2012-05-26 02:49:48 -06:00
Lucas Nicodemus
7103649e13
VERSION TICK: 3.9.0.0526
2012-05-25 23:59:42 -06:00
Lucas Nicodemus
55ff9cea23
Update to TerrariaAPI 1.12
2012-05-25 23:56:06 -06:00
Lucas Nicodemus
9ed6eb46b2
Several grammatical issues pertaining to checks
2012-05-25 23:47:38 -06:00
Lucas Nicodemus
e596f309c5
Committed the change to ConfigFile.cs this time
2012-05-25 23:33:57 -06:00
Lucas Nicodemus
cbf7faef73
Previous detailed config otion is now shorter: DisablePiggybanksOnSSI
2012-05-25 23:31:51 -06:00
Lucas Nicodemus
36f368ac20
Add PreventPiggyBanksOnServerSideInventory config opion
2012-05-25 23:29:40 -06:00
Lucas Nicodemus
030f4ab074
Hey Zidonuke, a tile isn't two types at the same time
2012-05-25 23:26:45 -06:00
Lucas Nicodemus
18e322d9a1
Can we Stop randomly capitalizing methods plz
2012-05-25 23:17:09 -06:00
Lucas Nicodemus
190977c422
SSI saves on /save
2012-05-25 22:55:52 -06:00
Lucas Nicodemus
23b02fb0c6
Rawr
2012-05-25 22:50:15 -06:00
Lucas Nicodemus
bccb4b4e4e
Removed killFriendly from Butcher
...
Upon further inspection, friendly NPCs are non-existent as far as
actually being set in game goes. Maybe this was originally supposed to
denote a removed NPC type or a town npc?
2012-05-25 22:24:56 -06:00
Lucas Nicodemus
c84f2b6055
Added option to /butcher to kill town NPCS
2012-05-25 20:57:26 -06:00
Lucas Nicodemus
5394734a33
Removed the last two changes without revertting
2012-05-25 20:10:19 -06:00
Lucas Nicodemus
81ba0f9108
Fixed a typo in 'AllowHardmoreCreep'
2012-05-25 20:09:39 -06:00
Lucas Nicodemus
3bad04af79
Made config options for hardmore creep more clear as to what they do.
...
Closes #448
2012-05-25 20:08:52 -06:00
Lucas Nicodemus
b8c2c1aded
Fixed SaveSSI on kick potentially breaking
...
Added method to save an inventory in SSI to TSPlayer
2012-05-25 20:03:27 -06:00
Lucas Nicodemus
e821236a04
ForceKick is silent for all non-player initiated kicks
2012-05-25 19:50:06 -06:00
Lucas Nicodemus
7e851f0311
Removed /genore
2012-05-25 19:34:29 -06:00
Lucas Nicodemus
576a1d97fe
Kick & ForceKick are now defaulting don't save SSI
2012-05-25 19:32:14 -06:00