Commit graph

581 commits

Author SHA1 Message Date
k0rd
d478810336 -maxplayers or -players cl argument should override config
additions to /removespecial
2012-02-12 15:27:23 -05:00
Lucas Nicodemus
ee20946cdd REST endpoint /v2/users/activelist now null checks and works with 0 players.
Fixes #362
2012-02-09 21:43:35 -07:00
k0rd
b6e220e9f2 A player should be teleported to remembered position after he is finished being harassed to login. 2012-02-06 20:17:39 -05:00
Lucas Nicodemus
9df8785415 Undid change to -rest-enabled that would limit the functionality of the startup parameter. 2012-02-04 21:24:53 -07:00
Lucas Nicodemus
ccee8f3ff4 Add some debug output so people know why REST is magically enabled. 2012-02-04 21:22:55 -07:00
Lucas Nicodemus
c1f6204045 Remove duplicated -rest-enabled flags 2012-02-04 20:19:32 -07:00
Lucas Nicodemus
2d12cbe398 Added -rest-enabled and -rest-port command line parameters 2012-02-04 20:19:04 -07:00
Lucas Nicodemus
70e8bb9759 Added -rest-enabled, which will define if the REST API is enabled from command line. 2012-02-04 20:14:34 -07:00
Lucas Nicodemus
7cfc73ea4d Added -rest-token, which will allow command line creation of a REST token. 2012-02-04 20:09:18 -07:00
k0rd
364d4cb3f6 Send player back to spawn if remembered position puts them somewhere they can't really go. 2012-02-04 18:11:17 -05:00
Zack Piispanen
46a653da99 Added config option for how often to save ssi, and applied that to the save checker.
Changed the OnTileEdit hook to take a player as well, so we know who is doing the edit.
Changed the output of the Debug folder to go back to bin\Debug\ since I dont work 3 directories about TShock.
2012-02-04 16:39:36 -05:00
k0rd
f3d4b0c6d1 another change to make remembered position work correctly 2012-01-31 23:00:56 -05:00
Darkvengance aka Sildaekar
fcb44cc62a Fixed minor error in log name code 2012-01-31 05:02:45 -06:00
Darkvengance aka Sildaekar
9371c4972d Log's name is now timestamp with yyyyMMddHHmmss.log format 2012-01-31 03:41:25 -06:00
k0rd
436cd058ec We don't want to revert everything the player has done on the server in case of disable() for tilekill 2012-01-29 08:39:42 -05:00
Zack Piispanen
55a2ba8c35 Merge remote-tracking branch 'remotes/origin/general-devel' 2012-01-27 00:38:42 -05:00
k0rd
b66358bef2 Prevents users from sneaking items onto the server by holding them in their hands when ServerSideInventory is enabled. 2012-01-24 00:07:25 -05:00
Zack Piispanen
ae34636092 Whoops, there's a good reason why we handle the packet...too bad for anyone that wants to modify it after tshock :( 2012-01-23 02:03:19 -05:00
Zack Piispanen
6808f65d25 Removed improper chat packet handling 2012-01-23 01:42:20 -05:00
Lucas Nicodemus
9551179362 Change codename 2012-01-22 02:02:39 -07:00
Lucas Nicodemus
d2732a4b0a Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2012-01-22 00:29:38 -07:00
Lucas Nicodemus
f1113675c4 Code Freeze 2012-01-22 00:28:02 -07:00
Lucas Nicodemus
a6cf55229d Merge pull request #330 from k0rd/master
Messy changes to prevent being spammed with permission denied changes
2012-01-21 22:58:07 -08:00
Lucas Nicodemus
c0b2c4eed2 ETA 2012-01-21 23:18:31 -07:00
k0rd
9d0f97851d TShock will now wait 2 seconds before sending another XXX protected from changes for a given protection type - per user. 2012-01-21 21:15:23 -05:00
Lucas Nicodemus
39c0007c84 Exploit prevention. Previously, the server trusted the client's tileType, now we check it ourselves. 2012-01-21 00:48:24 -07:00
Lucas Nicodemus
c7871cd88f Remove more debug code 2012-01-21 00:38:44 -07:00
Lucas Nicodemus
51d6693f28 Remove debug code 2012-01-21 00:38:33 -07:00
Lucas Nicodemus
0918675965 Is the debug code just not being called then? 2012-01-21 00:23:53 -07:00
Lucas Nicodemus
c3d37846bd More work on trying to fix this.
Changed MOTD to be a bit more convincing to change.
2012-01-21 00:10:59 -07:00
Lucas Nicodemus
5f31937af7 Getting there 2012-01-20 23:50:09 -07:00
Lucas Nicodemus
940341e7bb I promise this sort of fixes some of the issues! 2012-01-20 23:40:34 -07:00
Lucas Nicodemus
5a7f5414cd Whoops, maybe we shouldn't let people kill shit. 2012-01-20 23:28:48 -07:00
Lucas Nicodemus
11802f2a13 Added IceTile system. 2012-01-20 23:25:15 -07:00
Zack Piispanen
efee7caed2 Added ice workaround for players who want to use ice even with canbuild off.
This feature is only half done as players still get warned when their ice breaks.
2012-01-20 23:36:27 -05:00
Deathmax
672d360e9d Merge fail 2012-01-20 14:35:59 +08:00
Deathmax
e879135d21 Remove valid string checks, Terraria seems to check and replace invalid chars by default 2012-01-18 20:55:30 +08:00
Deathmax
44408a25d6 Update to 1.1.2 2012-01-18 19:42:38 +08:00
Zack Piispanen
38011f6364 added a bool to the world save mechanism. This should prevent it from saving 3 times at once. Hopefully thats what was causing server crashes 2012-01-15 17:46:38 -05:00
Zack Piispanen
2a59de5293 Added config options for ignoring projectile bugs. Just turn these on if you get debuffed for projectile update/create/kill messages. 2012-01-15 02:11:23 -05:00
Deathmax
71117ae0b5 Add reasons to all Disable() usages 2012-01-14 10:40:06 +08:00
Deathmax
19aec7ffec Re-add saveworld hook & broadcast 2012-01-13 16:50:09 +08:00
Deathmax
fcc7cfff50 Some hooks aren't disposed. 2012-01-13 16:33:35 +08:00
Deathmax
4473632691 Remove redundunt -ip handling in TShock.
TAPI already handles -ip
2012-01-13 16:23:03 +08:00
Zack Piispanen
4c4cd4027d Removed lua, because it shouldnt be here.
Attempted hotfix of trashcan abuse.  User's inventory shouldn't be saved if they are being nagged about logging out.
2012-01-12 18:00:05 -05:00
Zack
491eafd484 Fixed range checking to use the range we specify instead of hardcoded 32. 2012-01-12 11:01:44 -05:00
Deathmax
16c660db44 Fix coins not dropping properly.
Anti-cheat protection was preventing item update packets while dead, which is what occurs when someone dies and drops their items.
2012-01-12 19:38:48 +08:00
Lucas Nicodemus
61c4edfcde Disable leave message if the server is full.
TSHOCKPLUGINS-16
2012-01-07 14:22:21 -07:00
DarkunderdoG
e61593d74c Reverted Previous Change - Debuff's look to be coming from the disable method without msg's to the client will look into this more. 2012-01-07 11:39:36 -06:00
darkunderdog
d03b2e4fbb attempt at fixing debuff erros in cheat protection - Zidonuke may want to look more into this 2012-01-07 10:46:34 -06:00