Lucas Nicodemus
1147788154
ReSharper redundant code cleanup
2011-12-30 14:32:05 -07:00
Lucas Nicodemus
fd51214146
Cleaned up the version thingy so people aren't confused when committing later. Also, Zidonuke, that last number is a MMdd, not a randomly chosen number.
2011-12-30 14:25:02 -07:00
Lucas Nicodemus
9e79aadf3c
Herp
2011-12-29 22:39:30 -07:00
Zidonuke
77d3ec431e
A deal for world edit client makers to use SendTileSquare.
2011-12-29 21:28:37 -05:00
Zidonuke
6aba5ca624
Redigit why is teleporting so hard.
2011-12-29 20:59:06 -05:00
Zidonuke
4d2639bb2a
Fix last pos at join. Reject all movement until server can verify the last position set.
2011-12-29 20:31:47 -05:00
Zidonuke
1e6c74ace0
Fix stuff with teleporting.
2011-12-29 20:23:58 -05:00
Zidonuke
d44920023b
Fix tileCut bypass
2011-12-29 20:08:54 -05:00
Zidonuke
a227369cdc
New visual feedback when disabled for security reasons.
2011-12-29 19:59:54 -05:00
Zidonuke
e8a4cb6ae9
Players who get disabled by internal anti spam and anti banned item checks will now get visual debuffs lasting 5 seconds. Note client can't bypass already, server drops many packets for the wait period.
2011-12-29 19:32:28 -05:00
Zidonuke
d5affa3ba5
Fix projectile removal.
2011-12-29 18:53:27 -05:00
Zidonuke
be6a5a771b
Version Tick, release hotfix
2011-12-29 16:39:05 -05:00
Zidonuke
2367598945
Fix Console Spam with group names
2011-12-29 16:17:19 -05:00
Zidonuke
021728525d
Improved server side inventory handling
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Allowed item bans to effect armor worn, YAY FOR RP SERVERS
2011-12-29 15:58:31 -05:00
Zidonuke
59e595c812
Hotfix console command handling.
2011-12-29 15:05:49 -05:00
Zidonuke
1247b8760d
Merge branch 'general-devel' of github.com:TShock/TShock
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Conflicts:
TShockAPI/Properties/AssemblyInfo.cs
TShockAPI/Utils.cs
2011-12-29 13:51:14 -05:00
Natrim
0fd7bba913
add aliases exit, exit-nosave to respect old vanilla commands
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- some ppl will not otherwise know how to disable server from the new console
2011-12-29 12:46:30 +01:00
Justin
926b8b1ac4
Merge remote-tracking branch 'tshock/general-devel'
2011-12-29 01:18:56 -07:00
Justin
6a8e80516b
corrected chest protection
2011-12-29 01:18:24 -07:00
Zidonuke
43baadbb77
Version Tick, goto bed, Release in the morning pending no bugs.
2011-12-29 02:52:19 -05:00
Zidonuke
6353f9c877
Fix anti dead protection, some item bans, and default configs.
2011-12-29 02:50:05 -05:00
Zidonuke
bbf1818512
Version Tick
2011-12-29 02:17:35 -05:00
Zidonuke
b9a8fdf891
Quick fixes
2011-12-29 02:16:45 -05:00
Zidonuke
f360067198
Request for Erik
2011-12-29 01:56:18 -05:00
Zidonuke
abbf95f870
Version Tick, It's getting serious to release time.
2011-12-29 01:31:51 -05:00
Zidonuke
2e5155e1c0
Oops forgot some things.
2011-12-29 00:41:02 -05:00
Zidonuke
b7d84d6855
Implemented guest group config and default group.
2011-12-29 00:38:22 -05:00
Zidonuke
be20d07707
Implemented config for disabling account login at join.
2011-12-29 00:32:12 -05:00
Zidonuke
1671db928b
Register command no longer has a username param.
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Password checking fixed.
2011-12-29 00:14:57 -05:00
Zidonuke
8523df9308
NoClip system now uses Terraria's Collision class, much better so far. Last position reverting fixed. Fully tested, only 1% false positives.
2011-12-29 00:03:03 -05:00
Zidonuke
5600931237
Fix collision check to use same code as Spawn()
2011-12-28 23:33:57 -05:00
Zidonuke
8521241ab7
Fix slots bug
2011-12-28 23:12:05 -05:00
Zidonuke
3350418f5d
Protect server from dead players until they tell us they respawned. ForceRespawn will spam client until they notify us of a respawn. Prevents silly people from exploiting in dead.
2011-12-28 22:57:41 -05:00
Zidonuke
5619ae3660
Disabled region protection for chests by default, added config option. Thanks DarkunderdoG
2011-12-28 22:38:29 -05:00
Zidonuke
15816bc1ad
Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
2011-12-28 22:35:13 -05:00
Zidonuke
873cba84eb
Implemented tileCut tiles bypass range check, Incorrect passwords now resend a better response. Thanks you IRC guys.
2011-12-28 22:34:59 -05:00
Deathmax
63259938f8
Update server binary
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Fix linux paths.
Tile compression.
2011-12-29 11:33:34 +08:00
Zidonuke
b442e64c4b
If nothing changed in a sendtilesquare, revert the client and fuck off.
2011-12-28 22:26:14 -05:00
Zidonuke
86005acdcc
Finished inventory permissions.
2011-12-28 21:25:55 -05:00
Zidonuke
24431017e6
Max Stack and Stat Hack detection permissions implemented.
2011-12-28 21:10:59 -05:00
Zidonuke
34efba9c1f
Changed hack detection to allow future permissions overrides, now prevents hack clients modding max hp while online.
2011-12-28 21:03:29 -05:00
Zidonuke
456a7eb4bc
Move some code, now reserved slots should work with user accounts.
2011-12-28 20:49:08 -05:00
Zidonuke
da5de78155
Server password in tshock now, you can login with your account password now
2011-12-28 20:40:25 -05:00
Zidonuke
b353f62336
Prepare new handlers
2011-12-28 17:43:01 -05:00
Zidonuke
99e9859b7c
Merge pull request #317 from natrim/general-devel
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Added some usefull permissions
2011-12-28 09:29:15 -08:00
Zidonuke
8f22ca4950
Attempt to fix unit tests.
2011-12-28 12:27:14 -05:00
Zidonuke
37c550c167
Server passwords are disabled, moving this to TShock handling soon.
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Change stat tracker mono detection
Fixed collision check to ignore tileSolidTop
2011-12-28 10:56:45 -05:00
Natrim
aa0642c64a
added some useful permissions
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(canregister,canlogin,canchangepassword,canpartychat,cantalkinthird,candisplayplaying)
2011-12-28 10:00:46 +01:00
Zack Piispanen
4c468b7f3c
Item bans now have a group component. Adding a group to an item ban will allow that group to use the item.
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Also fixed chests/items in chests being null when we truncate stack sizes.
Added code to let anyone with manageregion permission to modify regions...make sense.
2011-12-27 19:14:42 -05:00
Zidonuke
14e2d8ca46
Add max range for being restricted
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Change max reserved slots to 20
2011-12-27 14:53:55 -05:00