Lucas Nicodemus
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34fbeb7379
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Merge branch 'general-devel'
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2012-01-22 10:41:37 -07:00 |
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Lucas Nicodemus
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6d90d19348
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Version tick: 3.5.1
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2012-01-22 10:40:46 -07:00 |
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Lucas Nicodemus
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e97656a770
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Update API bin
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2012-01-22 10:40:07 -07:00 |
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Lucas Nicodemus
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9551179362
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Change codename
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2012-01-22 02:02:39 -07:00 |
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Lucas Nicodemus
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d2732a4b0a
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Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
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2012-01-22 00:29:38 -07:00 |
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Lucas Nicodemus
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fed7be8f31
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Version Tick: 3.5.0.0122
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2012-01-22 00:29:06 -07:00 |
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Lucas Nicodemus
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f1113675c4
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Code Freeze
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2012-01-22 00:28:02 -07:00 |
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Lucas Nicodemus
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a6cf55229d
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Merge pull request #330 from k0rd/master
Messy changes to prevent being spammed with permission denied changes
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2012-01-21 22:58:07 -08:00 |
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Lucas Nicodemus
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b5c4eb8e21
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More XML documentation!
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2012-01-21 23:52:17 -07:00 |
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Lucas Nicodemus
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0052280339
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Added lots of XML commenting, fixed a bug where chests were checking to see if spawn was null
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2012-01-21 23:41:48 -07:00 |
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Lucas Nicodemus
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c0b2c4eed2
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ETA
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2012-01-21 23:18:31 -07:00 |
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Lucas Nicodemus
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2d45398315
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Added XML comments for TileEdit for use in the upcoming Doxygen documented documentation release
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2012-01-21 23:17:15 -07:00 |
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k0rd
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9d0f97851d
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TShock will now wait 2 seconds before sending another XXX protected from changes for a given protection type - per user.
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2012-01-21 21:15:23 -05:00 |
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Lucas Nicodemus
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39c0007c84
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Exploit prevention. Previously, the server trusted the client's tileType, now we check it ourselves.
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2012-01-21 00:48:24 -07:00 |
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Lucas Nicodemus
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c7871cd88f
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Remove more debug code
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2012-01-21 00:38:44 -07:00 |
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Lucas Nicodemus
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51d6693f28
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Remove debug code
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2012-01-21 00:38:33 -07:00 |
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Lucas Nicodemus
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d0c1f42db3
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Fixed icetails
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2012-01-21 00:32:43 -07:00 |
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Lucas Nicodemus
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0918675965
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Is the debug code just not being called then?
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2012-01-21 00:23:53 -07:00 |
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Lucas Nicodemus
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c3d37846bd
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More work on trying to fix this.
Changed MOTD to be a bit more convincing to change.
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2012-01-21 00:10:59 -07:00 |
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Lucas Nicodemus
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5f31937af7
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Getting there
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2012-01-20 23:50:09 -07:00 |
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Lucas Nicodemus
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940341e7bb
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I promise this sort of fixes some of the issues!
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2012-01-20 23:40:34 -07:00 |
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Lucas Nicodemus
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5a7f5414cd
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Whoops, maybe we shouldn't let people kill shit.
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2012-01-20 23:28:48 -07:00 |
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Lucas Nicodemus
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11802f2a13
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Added IceTile system.
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2012-01-20 23:25:15 -07:00 |
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Zack Piispanen
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efee7caed2
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Added ice workaround for players who want to use ice even with canbuild off.
This feature is only half done as players still get warned when their ice breaks.
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2012-01-20 23:36:27 -05:00 |
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Deathmax
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dac1e6c282
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Merge pull request #328 from k0rd/general-devel
Added a more descriptive error message when database dlls are missing.
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2012-01-20 17:34:30 -08:00 |
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k0rd
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7dcac918ec
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Added a more descriptive error message when database dlls are missing.
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2012-01-20 18:45:53 -05:00 |
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Deathmax
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290fe1a1da
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Remove some redundant code
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2012-01-20 15:20:07 +08:00 |
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Deathmax
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672d360e9d
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Merge fail
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2012-01-20 14:35:59 +08:00 |
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Zack Piispanen
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733be6b84e
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Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
Conflicts:
TerrariaServerBins/TerrariaServer.exe
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2012-01-19 16:33:22 -05:00 |
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Zack Piispanen
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f36828ab91
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Update bin to fix not updating world list after world gen
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2012-01-19 16:30:06 -05:00 |
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Deathmax
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564d5f0cb1
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Allow players to ignore the damage caps.
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2012-01-19 22:10:34 +08:00 |
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Deathmax
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e06588a8de
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Some changes to projectile cheat detection
(Redigit actually listened to some of Zidonuke's requests)
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2012-01-19 21:38:42 +08:00 |
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Deathmax
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55d7b78971
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Untested support for multiple languages when spawning NPCs/Prefixes/Items
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2012-01-19 18:47:41 +08:00 |
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Zack Piispanen
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43d0ff72cf
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Fixed duplicate join announcement
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2012-01-18 19:13:04 -05:00 |
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Deathmax
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66fd4ac375
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Update server binary
Fix save issues
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2012-01-19 06:14:55 +08:00 |
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Deathmax
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92996bf738
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Replace usages of ASCII with UTF8
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2012-01-18 20:56:18 +08:00 |
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Deathmax
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e879135d21
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Remove valid string checks, Terraria seems to check and replace invalid chars by default
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2012-01-18 20:55:30 +08:00 |
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Deathmax
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27f61645ce
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Add permissions for spawning bosses/starting invasions
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2012-01-18 19:50:49 +08:00 |
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Deathmax
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44408a25d6
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Update to 1.1.2
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2012-01-18 19:42:38 +08:00 |
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Zack Piispanen
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38011f6364
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added a bool to the world save mechanism. This should prevent it from saving 3 times at once. Hopefully thats what was causing server crashes
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2012-01-15 17:46:38 -05:00 |
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Zack Piispanen
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95946ba060
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added a no clip override in the config file, this hopefully will allow you to stop all that dumb teleporting when you accidentally no clip.
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2012-01-15 17:33:43 -05:00 |
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Zack Piispanen
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2a59de5293
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Added config options for ignoring projectile bugs. Just turn these on if you get debuffed for projectile update/create/kill messages.
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2012-01-15 02:11:23 -05:00 |
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Zack Piispanen
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00b2d768d7
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Added config options for max damage and projectile max damage
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2012-01-14 23:03:28 -05:00 |
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Zack Piispanen
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aa99c1d0b2
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Gave user feedback when a region overrides their permission
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2012-01-14 22:18:14 -05:00 |
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Zack Piispanen
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80ec7d8053
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removed debug code, like a boss
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2012-01-14 22:14:19 -05:00 |
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Zack Piispanen
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1a3c0191d9
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NPC home fix since the packet doesnt work
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2012-01-14 22:13:16 -05:00 |
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Deathmax
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9480b69754
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Catch objectdisposedexception when writing to log file
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2012-01-15 11:09:48 +08:00 |
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Deathmax
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b85754ee1f
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Add debugging info for which method called Disable()
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2012-01-14 10:47:27 +08:00 |
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Deathmax
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71117ae0b5
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Add reasons to all Disable() usages
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2012-01-14 10:40:06 +08:00 |
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Zack
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7ab577282e
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Whoops, num4 was already defined :D
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2012-01-13 12:53:13 -05:00 |
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