Lucas Nicodemus
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6d90d19348
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Version tick: 3.5.1
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2012-01-22 10:40:46 -07:00 |
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Lucas Nicodemus
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d2732a4b0a
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Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
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2012-01-22 00:29:38 -07:00 |
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Lucas Nicodemus
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fed7be8f31
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Version Tick: 3.5.0.0122
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2012-01-22 00:29:06 -07:00 |
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Lucas Nicodemus
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f1113675c4
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Code Freeze
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2012-01-22 00:28:02 -07:00 |
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Lucas Nicodemus
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a6cf55229d
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Merge pull request #330 from k0rd/master
Messy changes to prevent being spammed with permission denied changes
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2012-01-21 22:58:07 -08:00 |
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Lucas Nicodemus
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b5c4eb8e21
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More XML documentation!
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2012-01-21 23:52:17 -07:00 |
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Lucas Nicodemus
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0052280339
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Added lots of XML commenting, fixed a bug where chests were checking to see if spawn was null
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2012-01-21 23:41:48 -07:00 |
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Lucas Nicodemus
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c0b2c4eed2
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ETA
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2012-01-21 23:18:31 -07:00 |
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Lucas Nicodemus
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2d45398315
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Added XML comments for TileEdit for use in the upcoming Doxygen documented documentation release
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2012-01-21 23:17:15 -07:00 |
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k0rd
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9d0f97851d
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TShock will now wait 2 seconds before sending another XXX protected from changes for a given protection type - per user.
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2012-01-21 21:15:23 -05:00 |
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Lucas Nicodemus
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39c0007c84
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Exploit prevention. Previously, the server trusted the client's tileType, now we check it ourselves.
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2012-01-21 00:48:24 -07:00 |
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Lucas Nicodemus
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c7871cd88f
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Remove more debug code
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2012-01-21 00:38:44 -07:00 |
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Lucas Nicodemus
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51d6693f28
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Remove debug code
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2012-01-21 00:38:33 -07:00 |
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Lucas Nicodemus
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d0c1f42db3
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Fixed icetails
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2012-01-21 00:32:43 -07:00 |
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Lucas Nicodemus
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0918675965
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Is the debug code just not being called then?
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2012-01-21 00:23:53 -07:00 |
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Lucas Nicodemus
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c3d37846bd
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More work on trying to fix this.
Changed MOTD to be a bit more convincing to change.
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2012-01-21 00:10:59 -07:00 |
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Lucas Nicodemus
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5f31937af7
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Getting there
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2012-01-20 23:50:09 -07:00 |
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Lucas Nicodemus
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940341e7bb
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I promise this sort of fixes some of the issues!
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2012-01-20 23:40:34 -07:00 |
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Lucas Nicodemus
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5a7f5414cd
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Whoops, maybe we shouldn't let people kill shit.
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2012-01-20 23:28:48 -07:00 |
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Lucas Nicodemus
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11802f2a13
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Added IceTile system.
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2012-01-20 23:25:15 -07:00 |
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Zack Piispanen
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efee7caed2
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Added ice workaround for players who want to use ice even with canbuild off.
This feature is only half done as players still get warned when their ice breaks.
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2012-01-20 23:36:27 -05:00 |
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k0rd
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7dcac918ec
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Added a more descriptive error message when database dlls are missing.
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2012-01-20 18:45:53 -05:00 |
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Deathmax
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290fe1a1da
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Remove some redundant code
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2012-01-20 15:20:07 +08:00 |
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Deathmax
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672d360e9d
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Merge fail
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2012-01-20 14:35:59 +08:00 |
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Deathmax
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92996bf738
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Replace usages of ASCII with UTF8
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2012-01-18 20:56:18 +08:00 |
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Deathmax
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e879135d21
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Remove valid string checks, Terraria seems to check and replace invalid chars by default
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2012-01-18 20:55:30 +08:00 |
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Deathmax
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27f61645ce
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Add permissions for spawning bosses/starting invasions
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2012-01-18 19:50:49 +08:00 |
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Deathmax
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44408a25d6
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Update to 1.1.2
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2012-01-18 19:42:38 +08:00 |
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Zack Piispanen
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38011f6364
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added a bool to the world save mechanism. This should prevent it from saving 3 times at once. Hopefully thats what was causing server crashes
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2012-01-15 17:46:38 -05:00 |
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Zack Piispanen
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95946ba060
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added a no clip override in the config file, this hopefully will allow you to stop all that dumb teleporting when you accidentally no clip.
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2012-01-15 17:33:43 -05:00 |
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Zack Piispanen
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2a59de5293
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Added config options for ignoring projectile bugs. Just turn these on if you get debuffed for projectile update/create/kill messages.
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2012-01-15 02:11:23 -05:00 |
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Zack Piispanen
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00b2d768d7
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Added config options for max damage and projectile max damage
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2012-01-14 23:03:28 -05:00 |
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Zack Piispanen
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aa99c1d0b2
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Gave user feedback when a region overrides their permission
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2012-01-14 22:18:14 -05:00 |
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Zack Piispanen
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80ec7d8053
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removed debug code, like a boss
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2012-01-14 22:14:19 -05:00 |
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Zack Piispanen
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1a3c0191d9
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NPC home fix since the packet doesnt work
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2012-01-14 22:13:16 -05:00 |
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Deathmax
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9480b69754
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Catch objectdisposedexception when writing to log file
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2012-01-15 11:09:48 +08:00 |
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Deathmax
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b85754ee1f
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Add debugging info for which method called Disable()
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2012-01-14 10:47:27 +08:00 |
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Deathmax
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71117ae0b5
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Add reasons to all Disable() usages
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2012-01-14 10:40:06 +08:00 |
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Zack
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7ab577282e
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Whoops, num4 was already defined :D
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2012-01-13 12:53:13 -05:00 |
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Zack
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4fa3ff77a2
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Reverted The Ore gen command to max of 1000 tiles and the original random pattern that was there before. Also removed the dumb stuff with iron, that didnt appear to work on my local tests.
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2012-01-13 12:49:37 -05:00 |
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Deathmax
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a5aa923123
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Workaround for Skeletron Prime's projectiles triggering disables.
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2012-01-13 17:41:14 +08:00 |
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Deathmax
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51058c5060
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Return 1001 instead of 1000 if we can't locate the projectile associated with specified identity.
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2012-01-13 17:36:43 +08:00 |
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Deathmax
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19aec7ffec
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Re-add saveworld hook & broadcast
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2012-01-13 16:50:09 +08:00 |
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Deathmax
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3ef87534c8
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Log socket errors
Update server binary
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2012-01-13 16:45:08 +08:00 |
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Deathmax
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fcc7cfff50
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Some hooks aren't disposed.
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2012-01-13 16:33:35 +08:00 |
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Deathmax
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4473632691
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Remove redundunt -ip handling in TShock.
TAPI already handles -ip
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2012-01-13 16:23:03 +08:00 |
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Zack Piispanen
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4c4cd4027d
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Removed lua, because it shouldnt be here.
Attempted hotfix of trashcan abuse. User's inventory shouldn't be saved if they are being nagged about logging out.
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2012-01-12 18:00:05 -05:00 |
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Zack
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491eafd484
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Fixed range checking to use the range we specify instead of hardcoded 32.
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2012-01-12 11:01:44 -05:00 |
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Zack
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e503abcab9
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Merge pull request #325 from natrim/itembans-fix
Itembans fix 2
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2012-01-12 07:56:17 -08:00 |
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Natrim
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4eeb09fb58
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somepony forgot debug message here
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2012-01-12 14:29:00 +01:00 |
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