Lucas Nicodemus
16de180d52
Move changelog entry to upcoming section
2021-08-16 16:11:29 -07:00
Lucas Nicodemus
7b4042bf77
Merge branch 'general-devel' into fix-invalid-place-style
2021-08-16 16:10:41 -07:00
Armano den Boef
491c3ebb76
Update CHANGELOG.md
2021-08-09 01:33:11 +02:00
Chris
1ccc5ced8e
Merge branch 'general-devel' into patch-35
2021-08-03 00:46:52 +09:30
stacey
f4c2ab80c9
Merge branch 'general-devel' into patch-35
2021-08-02 10:59:33 -04:00
stacey
0ace9fb091
Merge branch 'general-devel' into patch-30
2021-08-02 10:58:03 -04:00
Chris
c3a074336d
Merge branch 'general-devel' into feature/force-character-gamemodes
2021-08-02 20:05:59 +09:30
Chris
54380fcd9a
Merge branch 'general-devel' into patch-29
2021-08-02 19:09:25 +09:30
Chris
2709af6168
Merge branch 'general-devel' into patch-33
2021-08-02 19:06:17 +09:30
Chris
b766b478fa
Merge branch 'general-devel' into patch-31
2021-08-02 18:58:04 +09:30
stacey
f53ba43093
Add respawn command to changelog
2021-07-31 14:05:59 -04:00
stacey
da90760585
Add ban usage examples to changelog
2021-07-25 22:32:32 -04:00
stacey
46865d2ad4
Update CHANGELOG.md
2021-07-25 16:10:31 -04:00
Arthri
fc2c6a64ac
Clarify as "reject" instead of fail
2021-07-25 17:14:10 +08:00
Arthri
dcd10ad0b4
Expand on booster track check in changelog
2021-07-25 17:13:46 +08:00
Arthri
8c31546f04
Detail exploits and fixes in changelog entry
2021-07-25 17:08:43 +08:00
stacey
ec4b21e78d
Fix grammar typo
2021-07-24 22:51:38 -04:00
stacey
b53f62a9c6
Merge branch 'general-devel' into patch-29
2021-07-24 20:43:20 -04:00
stacey
f56cf80c22
Merge branch 'general-devel' into patch-30
2021-07-24 20:42:48 -04:00
stacey
59fddbcfd8
Merge branch 'general-devel' into patch-32
2021-07-24 20:39:27 -04:00
stacey
928b619949
Merge branch 'general-devel' into patch-31
2021-07-24 20:38:01 -04:00
James Puleo
a40effd55e
Introduce SoftcoreOnly config option to allow only softcore characters
...
to connect.
2021-07-24 20:22:22 -04:00
Killia0
ba8db77823
Fix changelog
2021-07-24 20:21:07 -04:00
stacey
bf5ba6e0f8
Add Lunatic Cultist summon permission check to Upcoming changes
2021-07-24 20:19:12 -04:00
stacey
b6517652d7
Merge branch 'general-devel' into patch-29
2021-07-24 20:15:12 -04:00
stacey
33f4f20eb3
Merge branch 'general-devel' into patch-31
2021-07-24 20:13:35 -04:00
stacey
5bce3b3492
Update CHANGELOG.md with suggested change
...
Co-authored-by: Lucas Nicodemus <shank@shanked.me>
2021-07-24 20:13:11 -04:00
stacey
adeb7225e6
Add DisablePrimeBombs to Upcoming changes
2021-07-24 20:01:21 -04:00
Killia0
9b249d72a8
Merge branch 'general-devel' into upstream-general-devel
2021-07-24 19:48:54 -04:00
Killia0
2a80e22e12
Update CHANGELOG.md
2021-07-24 19:47:29 -04:00
stacey
f01cdb565a
Merge branch 'general-devel' into patch-30
2021-07-24 19:31:47 -04:00
Lucas Nicodemus
aae0c9fbae
Merge branch 'general-devel' into general-devel
2021-07-24 16:21:52 -07:00
stacey
88080b139c
Update CHANGELOG.md
2021-07-24 16:47:31 -04:00
stacey
def7bc2e6a
Merge branch 'general-devel' into patch-30
2021-07-24 16:38:27 -04:00
stacey
c25ec8aac8
Merge branch 'general-devel' into patch-31
2021-07-21 22:27:36 -04:00
Lucas Nicodemus
59f7ea0245
I'm seeing things
2021-07-21 19:22:45 -07:00
Lucas Nicodemus
87d5b769c7
Version tick: 4.5.5
2021-07-21 18:46:01 -07:00
Lucas Nicodemus
5a96688796
Merge branch 'advistory-fix-1' into general-devel
2021-07-21 18:44:11 -07:00
James Puleo
853715cfa7
Update changelog to be _much_ more verbose about GHSA-jq4j-v8pr-jv7j
2021-07-21 21:40:44 -04:00
Lucas Nicodemus
6ad57ba517
Fix changelog typos
2021-07-21 18:14:46 -07:00
stacey
cdafad1d5a
Update CHANGELOG.md
2021-07-19 20:10:11 -04:00
Arthri
38dcc16cd6
Add changelog entry
2021-07-19 15:57:42 +08:00
stacey
96570bfcbd
Update CHANGELOG.md
2021-07-17 14:43:52 -04:00
stacey
40f8c93118
Update CHANGELOG.md
2021-07-16 15:01:41 -04:00
stacey
26460a13c4
Merge branch 'general-devel' into patch-29
2021-07-16 14:07:32 -04:00
stacey
fabea62d96
Update CHANGELOG.md
2021-07-15 16:16:19 -04:00
stacey
7e479ea396
Update CHANGELOG.md
2021-07-15 15:57:00 -04:00
stacey
0316f9d502
update change log again
2021-07-11 23:22:31 -04:00
James Puleo
ef603f61a8
Consistently use TilePlacementValid and SendTileSquare in Bouncer.
...
There are 3 different ways Bouncer uses these:
- Not checking `TilePlacementValid` at all.
- Checking `TilePlacementValid`, rejecting, but then doing a
`SendTileSquare` to that player.
- Checking `TilePlacementValid`, rejecting. _(this is what we should
always be doing)_
Not checking `TilePlacementValid` can allow for placement outside of the
world (unknown results), and checking `TilePlacementValid` and sending a
`SendTileSquare` on rejection causes the server to try to frame that
square. In the case of invalid coordinates (negative), framing takes
much longer than expected.
2021-07-10 00:10:45 -04:00
stacey
dd9067a50a
Update CHANGELOG.md
2021-07-04 21:38:34 -04:00