Commit graph

466 commits

Author SHA1 Message Date
CoderCow
39a81cfa66 -SSC now saves player hair, hair color, hair dye, cloth colors and accessory visibility.
-Fixed hair changes now showing up to other players ingame.
2014-02-26 22:24:03 +01:00
MarioE
2e8398d4a2 Merge pull request #755 from CoderCow/patch-1
Fixed PlayerInfo Packet Handling
2014-02-18 16:54:16 -05:00
MarioE
0d8d83b165 Fix kick caused by drinking super mana potions 2014-02-17 16:52:10 -05:00
CoderCow
9b07ecaa67 Allowed for ingame hair color changes too. 2014-02-17 15:23:35 +01:00
CoderCow
1fd5601176 Fix to previous commit. 2014-02-17 12:33:22 +01:00
CoderCow
ccccd641d7 Fixed PlayerInfo packet handling. 2014-02-17 12:19:45 +01:00
MarioE
f6078a9594 Fixed chests 2014-02-14 10:37:51 -05:00
MarioE
29f59b4f86 Tentative update to 1.2.3 2014-02-13 21:01:06 -05:00
Zack Piispanen
4ef324e026 Fix bypassing SSC using items in hand (trashcans are still exploitable until Redigit or his merry men decide that its a bug and fix it) 2014-01-19 18:45:45 -05:00
MarioE
fc5c575bf6 Fix placing Christmas tree decorations 2013-12-20 19:52:24 -05:00
Zack Piispanen
90ce9cdd94 Update boss projectile check list. Superadmin/permissions now ignore this check. 2013-12-19 21:10:05 -05:00
Zack Piispanen
2dc99c2d8c Add case for new invasion, and commands for the invasion/moons added recently 2013-12-19 20:00:00 -05:00
MarioE
85cf46166a Fix some more plugin-breaking changes 2013-12-18 10:24:17 -05:00
MarioE
766b077e99 Undo plugin-breaking changes 2013-12-15 18:50:44 -05:00
MarioE
51a593f274 Fix landmines
Also prevents any possible issues if Tile becomes a struct...
2013-12-08 16:02:00 -05:00
MarioE
968b326798 Change various things
Show "player has joined." only when they are being greeted, send
info/success messages in pagination tools if the target is not a real
player, and change the "player left" message to "player has left."
2013-11-30 09:58:50 -05:00
MarioE
652425c4ba Attempt another invis fix
Drops HP packets which have the current HP <= 0. Also removes some
unused TSPlayer fields.
2013-11-30 09:07:09 -05:00
MarioE
02820c0172 Change the way that forced PvP works 2013-11-28 17:23:12 -05:00
MarioE
ccfb93228e Remove sloping and pounding hack checks, lower send tile square radii 2013-11-23 17:59:30 -05:00
MarioE
8fa238fa64 Revert part of previous commit 2013-11-20 22:11:17 -05:00
MarioE
fde99208f5 Don't allow breaking right-clickable tiles, fix /item and /give logic 2013-11-20 17:52:50 -05:00
MarioE
e50386084c Fix invis glitch 2013-11-19 18:01:47 -05:00
MarioE
bfe1244fba Fix self-inflicted damage if not in PvP 2013-11-11 11:40:57 -05:00
MarioE
9f7055b806 Merge with upstream 2013-11-10 14:40:16 -05:00
MarioE
39e1d9ced8 Fix water fountains 2013-11-09 14:08:12 -05:00
Zack Piispanen
e635b6f01a Fix sand guns. 2013-11-08 03:28:24 -05:00
MarioE
1a242bca6b Add some more hacking checks 2013-11-07 23:13:41 -05:00
MarioE
8c3ae80184 Compute max place styles on initialization 2013-11-07 22:58:34 -05:00
MarioE
fead716d6c Fix heart lanterns 2013-11-07 22:44:36 -05:00
Zack Piispanen
8d00f9fa83 Dont let a client open a chest if the config protects regions and they dont have access to the chest. 2013-11-07 05:51:16 -05:00
Zack Piispanen
55f969f250 Add config option to allow cutable and breakable tiles to be cut or broken by users with no permissions etc. 2013-11-07 05:43:31 -05:00
Zack Piispanen
f527e02932 Fix styles for new items, and include things like doors and chandeliers that we never checked for before. 2013-11-06 14:52:59 -05:00
MarioE
927602962e Fix warps 2013-11-03 19:47:35 -05:00
MarioE
a9ef5d9b6d Change acknowledgement order 2013-11-03 10:36:27 -05:00
MarioE
813d221952 Tabs 2013-11-02 13:52:40 -04:00
Thraka
5379b393aa Added player reference to the ChestOpenEventArgs
The ChestOpen handler doesn't have reference to the player, which makes
it difficult to search through who is opening the chest. This change
rectifies that by passing reference of the Player to the OnChestOpen
method and then through the handler. The Player reference was already
available, but not being passed.
2013-11-02 01:38:40 -07:00
MarioE
41121b8412 Re-do warps 2013-11-01 23:55:31 -04:00
MarioE
416ce98518 Fix a few issues 2013-10-31 23:46:29 -04:00
MarioE
cf1feb9357 Fix several bugs 2013-10-31 23:35:42 -04:00
MarioE
3e9aee3414 Begin Raptor compatibility 2013-10-30 22:34:09 -04:00
Zack Piispanen
1fb6ab4eee Add permission to allow a user to drop banned items. 2013-10-26 07:17:29 -04:00
Zack Piispanen
af5eb4e80f Ignore Mourning Woods projectiles
Added pumpkin command to start the pumpkin wave on the correct wave.
2013-10-25 09:03:43 -04:00
Zack Piispanen
83a813e4f5 Implement halloween check, like xmas
Update binary
Add new "invasion" to GetDataHandlers.cs
2013-10-25 08:20:43 -04:00
Zack Piispanen
0ade98dfab Add fix for duplicating items abusing the disable code. Add in frozen debuff to disable 2013-10-24 19:12:17 -04:00
MarioE
666ea54e1e Merge branch 'general-devel' of https://github.com/NyxStudios/TShock into general-devel 2013-10-23 18:08:36 -04:00
MarioE
61b8885ba0 Fix the last sendtilesquare exploit, I hope. 2013-10-23 18:08:21 -04:00
Zack Piispanen
95d04d98c3 Cleanup 2013-10-22 02:39:58 -04:00
Zack Piispanen
229d2bf990 Wrap usages of TShock.Players[] with checks for out of bounds. 2013-10-22 02:37:19 -04:00
MarioE
16093fd9ca Fix another sendtilesquare exploit
... removing EnableInsecureTileFixes in the process.
2013-10-21 17:22:59 -04:00
MarioE
a81165026c Fix a crash exploit related to extremely long death messages or text 2013-10-20 14:31:54 -04:00