White
31d1418ce2
Fixes web, silk, and vine rope coils being deleted due to hack protection
2016-04-29 22:07:00 +09:30
CoderCow
5e50264194
Fixed concurrent dictionary access.
2016-02-28 13:35:42 +01:00
Rickoo
91a1887479
Update GetDataHandlers.cs
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Attempt to correct Celestial Sigil not functioning #1065 (https://github.com/NyxStudios/TShock/issues/1065 ). It seems to work well.
2016-02-20 19:25:39 +09:00
White
63abc109d6
Fixes #1158
2016-02-02 11:22:57 +10:30
Enerdy
aa419283a9
Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible.
2016-01-11 14:37:02 +00:00
Tyler Watson
556a5ca560
Bombs, Dynamites and stickies work again
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There is cheat detection code in GetDataHandlers.cs that
checks a fuse that will prevent people spawning new
bomb projectiles until the fuse has expired.
The issue is that 1) the fuse isn't getting compared, blocking all bomb
projectiles, and 2) The TileKill still happens clientside, so all clients
see invisible bombs and tiles getting destroyed regardless.
Removing the 'return true' code here resolves the problem, and doesn't
interfere with the fuse logic.
Fixes #1095 .
2015-11-26 18:40:58 +10:00
White
49128a8aac
Fixed GetDataHandlers so that the extra accessory slot is tracked correctly
2015-10-09 17:48:35 +10:30
White
a31c7b207b
Merge pull request #1097 from darkunderdog/patch-2
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Fixes issue not using UUID login when SSC is enabled
2015-10-08 12:16:34 +10:30
White
90655adf8c
ActiveChest is now correctly tracked. Fixes #1122
2015-09-29 18:12:09 +09:30
White
44430a82c9
Added target dummy to OrientableTiles. Fixes #999
2015-09-12 12:58:20 +09:30
White
33739c4f07
Added a new Disable method with flags to determine where the message is logged to.
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Obsoleted the old disable method
Added a config option to disable OnSecondUpdate logs (disable message is written only to console if set to true)
Updated all instances of the obsolete Disable method to the new Disable method
2015-09-12 11:33:17 +09:30
White
2e5eaae0b3
Checking whether a point is in a region no longer requires to region to be protected.
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Renamed some methods to conform to C# conventions.
2015-09-06 18:49:57 +09:30
White
502afb4e6f
DCU fix, courtesy of 412fcf233c. Closes #1018
2015-09-06 18:30:40 +09:30
DarkunderdoG
1cb68cefd8
Fixes issue not using UUID login when SSC is enabled
2015-08-23 18:12:11 -06:00
Enerdy
0b99aceeb9
Add projectile 465 to list of projectile ignores, fix another previously added ignore.
2015-07-18 21:30:16 +01:00
Ijwu
6f0a23c8fc
Merge pull request #1017 from Patrikkk/general-devel
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Add HandlePlaceObject
2015-07-17 13:35:24 -04:00
White
3e75ec8a52
Fixes #1019
2015-07-17 13:45:55 +09:30
Patrikk
dfba5cb51d
Add HandlePlaceObject
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Preventing users from placing objects in protected regions.
2015-07-16 12:47:43 +01:00
White
e4722c8c2f
Vortex stealth armour now works. Fixes #964
2015-07-16 19:16:20 +09:30
White
89acc03c62
Added monoliths to orientable tiles. Fixes #999
2015-07-16 18:40:19 +09:30
White
a577dbbcc4
Fixed Tall Gates and Trap Doors. Solves #998
2015-07-16 17:22:37 +09:30
White
9d55122da8
Teleport handler now handles wormhole potions.
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Added a permission to use wormhole potions
2015-07-16 15:36:32 +09:30
White
e044dfaf52
Fixed #992
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Updated submodule
2015-07-16 13:58:03 +09:30
White
b50f870d87
Updated projectile handling in GetDataHandlers
2015-07-16 13:00:08 +09:30
Lucas Nicodemus
b922d8722e
Deprecate DCU disable; default to on
2015-07-14 04:21:12 -06:00
White
9aa863d62e
Potentially fixed prefixes in SSC (thanks @stealownz!)
2015-07-12 21:56:52 +09:30
Ijwu
a78efd0dbf
update spawnboss to handle new bosses and legions as well as fix packet structure
2015-07-12 02:29:21 -04:00
White
07c89d7129
Added another projectile to ignore (thanks @patrikk)
2015-07-10 18:35:12 +09:30
Lucas Nicodemus
9b0cd1bb23
Ignore Moon Lord projectiles (thanks @k0rd)
2015-07-10 00:13:10 -06:00
Lucas Nicodemus
fc4ee7b547
Fix wall placement mechanic (thanks @ijwu, @whitexz)
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Fixes #946
2015-07-10 00:03:26 -06:00
Lucas Nicodemus
ed9e636c61
Allow users to break dressers
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Fixes #960
2015-07-09 23:31:05 -06:00
White
dfc2cd8f6f
Fixed the issue where using the Super Absorbent Sponge would disable users
2015-07-07 22:55:50 +09:30
Enerdy
a5dd236de4
Fixed some invasion projectiles freezing everyone under certain conditions (Thanks @Patrikkk)
2015-07-06 23:19:44 +01:00
Lucas Nicodemus
2b1973b4a5
Merge branch 'general-devel' of github.com:NyxStudios/TShock into general-devel
2015-07-05 15:08:32 -06:00
Lucas Nicodemus
71ace99531
Fix DCU disable
2015-07-05 15:08:17 -06:00
Enerdy
e8b4cf1aa5
Merge branch 'general-devel' of https://github.com/NyxStudios/TShock into general-devel
2015-07-05 21:50:26 +01:00
Enerdy
17864252dd
PlayerInfo now collects data on the character's style and gender properly
2015-07-05 21:50:20 +01:00
Lucas Nicodemus
828ee0fde5
Add config option to enable DCU
2015-07-05 14:30:49 -06:00
Lucas Nicodemus
dd58ab8d15
Force disable the DCU
2015-07-05 14:27:46 -06:00
White
3a3e053d43
Fixed SSC. Note that SSC will NOT work with UUID login before join. UUID login before join has been disabled during SSC unless the player has the "tshock.ignore.ssc" permission.
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Removed IncrementKills()
2015-07-05 23:13:54 +09:30
White
2d66265afd
Endless water bucket is now considered to be a water bucket
2015-07-05 20:09:26 +09:30
Enerdy
3099f5d18c
Fix WorldInfo packet, window title now correctly displays the IP Address of the Network Interface the server is being hosted on.
2015-07-04 22:06:27 +01:00
Enerdy
0e23ffa1a6
Fixed issues with BitsByte. TShock should compile again.
2015-07-04 17:17:26 +01:00
Enerdy
597322217d
Fix more broken calls.
2015-07-04 16:17:31 +01:00
MarioE
d5fb8726cc
Extend NetItem
2015-05-04 22:11:10 -04:00
Enerdy
ee776b7e60
Fix grammar, explicitly state that we need this check
2015-05-02 13:45:40 +01:00
Enerdy
f4fa624936
Specify which item is causing a player to be disabled. Fixes #909 .
2015-05-02 03:03:41 +01:00
White
44ad0c68b8
Change TSPlayer.UserID to TSPlayer.User.ID, as well as refactoring some of UserManager.cs. Solves #916
2015-05-01 11:18:37 +09:30
White
dd7ad78d3f
Adds a User object to TSPlayer
2015-04-29 17:24:20 +09:30
Lucas Nicodemus
37b5a52fdb
Move all TShock usages to use User.VerifyPassword()
2015-04-13 11:16:21 -06:00