Commit graph

956 commits

Author SHA1 Message Date
Lucas Nicodemus
89320faf01 Added hook for KillMe 2011-12-31 19:13:13 -07:00
Lucas Nicodemus
bada3f4c24 Add TileKill hook 2011-12-31 18:59:39 -07:00
high
c5bb82529c Fixed public EventArgs names
Fixed EventArgs types
Enabled project xml output
2011-12-31 20:05:28 -05:00
Lucas Nicodemus
89b70f5612 Turn that stupid thing on by default. 2011-12-31 16:14:42 -07:00
Lucas Nicodemus
a8e93455c9 Add an event for PlayerInfo 2011-12-31 13:49:14 -07:00
Lucas Nicodemus
e52dba26f7 Add a hook for PlayerMana
Remove code dealing with sync players
2011-12-31 13:40:14 -07:00
Lucas Nicodemus
dff87a1749 Added some more hooks 2011-12-31 13:31:16 -07:00
Lucas Nicodemus
761b023907 Added a hook for when pvp is toggled. 2011-12-31 13:14:54 -07:00
high
e6c6768bcd Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
Conflicts:
	TShockAPI/GetDataHandlers.cs
2011-12-30 21:39:56 -05:00
high
5816b5badd Added + operator to HandlerList<T>. Now it works just like events meaning you don't have to initialize it. Note that means you also cannot call 'Register' unless you create an instance first.
You can do 'TileEdit += HandlerList<TileEditEventArgs>.Create(test, priority, true);'. Which 'Create' takes the same parameters as Register.
Or if you don't need the parameters you can do 'TileEdit += test;'.
2011-12-30 21:36:40 -05:00
Lucas Nicodemus
4d5a0ed728 Added new REST function - /users/activelist - Gets the list of active, logged in user accounts, not player/character names. 2011-12-30 19:29:58 -07:00
high
6437d2a977 Added HandlerList.cs so that we can have prioritized event handlers also so you can easily register a handler and not have to put 'if (e.Handled) return;' at the top. 2011-12-30 20:32:03 -05:00
high
bf50a82cbd Added handling to TileEdit event. 2011-12-30 19:19:48 -05:00
Lucas Nicodemus
4864bd94b8 Beginning work on adding Bukkit style event hooks. 2011-12-30 17:01:15 -07:00
Lucas Nicodemus
c6abbfe4d2 ReSharper code reformat to match naming conventions and stuff 2011-12-30 14:38:04 -07:00
Lucas Nicodemus
1147788154 ReSharper redundant code cleanup 2011-12-30 14:32:05 -07:00
Zidonuke
77d3ec431e A deal for world edit client makers to use SendTileSquare. 2011-12-29 21:28:37 -05:00
Zidonuke
6aba5ca624 Redigit why is teleporting so hard. 2011-12-29 20:59:06 -05:00
Zidonuke
4d2639bb2a Fix last pos at join. Reject all movement until server can verify the last position set. 2011-12-29 20:31:47 -05:00
Zidonuke
1e6c74ace0 Fix stuff with teleporting. 2011-12-29 20:23:58 -05:00
Zidonuke
d44920023b Fix tileCut bypass 2011-12-29 20:08:54 -05:00
Zidonuke
a227369cdc New visual feedback when disabled for security reasons. 2011-12-29 19:59:54 -05:00
Zidonuke
e8a4cb6ae9 Players who get disabled by internal anti spam and anti banned item checks will now get visual debuffs lasting 5 seconds. Note client can't bypass already, server drops many packets for the wait period. 2011-12-29 19:32:28 -05:00
Zidonuke
d5affa3ba5 Fix projectile removal. 2011-12-29 18:53:27 -05:00
Zidonuke
021728525d Improved server side inventory handling
Allowed item bans to effect armor worn, YAY FOR RP SERVERS
2011-12-29 15:58:31 -05:00
Justin
926b8b1ac4 Merge remote-tracking branch 'tshock/general-devel' 2011-12-29 01:18:56 -07:00
Justin
6a8e80516b corrected chest protection 2011-12-29 01:18:24 -07:00
Zidonuke
6353f9c877 Fix anti dead protection, some item bans, and default configs. 2011-12-29 02:50:05 -05:00
Zidonuke
be20d07707 Implemented config for disabling account login at join. 2011-12-29 00:32:12 -05:00
Zidonuke
1671db928b Register command no longer has a username param.
Password checking fixed.
2011-12-29 00:14:57 -05:00
Zidonuke
8523df9308 NoClip system now uses Terraria's Collision class, much better so far. Last position reverting fixed. Fully tested, only 1% false positives. 2011-12-29 00:03:03 -05:00
Zidonuke
3350418f5d Protect server from dead players until they tell us they respawned. ForceRespawn will spam client until they notify us of a respawn. Prevents silly people from exploiting in dead. 2011-12-28 22:57:41 -05:00
Zidonuke
5619ae3660 Disabled region protection for chests by default, added config option. Thanks DarkunderdoG 2011-12-28 22:38:29 -05:00
Zidonuke
15816bc1ad Merge branch 'general-devel' of github.com:TShock/TShock into general-devel 2011-12-28 22:35:13 -05:00
Zidonuke
873cba84eb Implemented tileCut tiles bypass range check, Incorrect passwords now resend a better response. Thanks you IRC guys. 2011-12-28 22:34:59 -05:00
Deathmax
63259938f8 Update server binary
Fix linux paths.
Tile compression.
2011-12-29 11:33:34 +08:00
Zidonuke
b442e64c4b If nothing changed in a sendtilesquare, revert the client and fuck off. 2011-12-28 22:26:14 -05:00
Zidonuke
24431017e6 Max Stack and Stat Hack detection permissions implemented. 2011-12-28 21:10:59 -05:00
Zidonuke
34efba9c1f Changed hack detection to allow future permissions overrides, now prevents hack clients modding max hp while online. 2011-12-28 21:03:29 -05:00
Zidonuke
456a7eb4bc Move some code, now reserved slots should work with user accounts. 2011-12-28 20:49:08 -05:00
Zidonuke
da5de78155 Server password in tshock now, you can login with your account password now 2011-12-28 20:40:25 -05:00
Zidonuke
b353f62336 Prepare new handlers 2011-12-28 17:43:01 -05:00
Zack Piispanen
4c468b7f3c Item bans now have a group component. Adding a group to an item ban will allow that group to use the item.
Also fixed chests/items in chests being null when we truncate stack sizes.

Added code to let anyone with manageregion permission to modify regions...make sense.
2011-12-27 19:14:42 -05:00
Zidonuke
14e2d8ca46 Add max range for being restricted
Change max reserved slots to 20
2011-12-27 14:53:55 -05:00
Zidonuke
31c4e1a37b Changed stack hack handling. 2011-12-27 14:47:31 -05:00
Zidonuke
0763dce4e6 Health and Mana hacks now kick, since there is no option for recovery. 2011-12-27 14:40:40 -05:00
Zidonuke
d01426e2b1 New anti spam for liquids and projectiles
Revamped anti spam systems
New liquid security
2011-12-27 14:06:06 -05:00
Zidonuke
c11b944735 Invisibility Potions are now item banable.
New noclip detection, has ignore permission.
2011-12-27 13:26:37 -05:00
Zidonuke
40973abb3f Add require login config 2011-12-27 12:42:53 -05:00
Zidonuke
5c6d03f9af Improved spam detection for create and kill tiles.
Improved item use blocking with banned items.
Reserved slots should work now to 5 slots above max.
2011-12-27 12:02:07 -05:00