Deathmax
2b0549f04c
Fixes fix #439
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Client saves world name prior to OnJoin being called.
2012-05-27 21:01:11 +08:00
Deathmax
727bff5bd4
Fixes #439
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Adds a configurable world name to be sent to clients which is saved as
the name of the server.
2012-05-27 11:46:49 +08:00
Lucas Nicodemus
ccdedca196
????
2012-05-26 19:56:03 -06:00
Lucas Nicodemus
60e5e43743
This is a VCS, we don't need to comment out code
2012-05-26 17:04:09 -06:00
Lucas Nicodemus
d9a53cda30
REST & console window title report port correctly
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Fixes #443
2012-05-26 11:59:31 -06:00
Lucas Nicodemus
8ea0b40214
Removed some old code
2012-05-26 11:52:05 -06:00
Lucas Nicodemus
d01ae01468
"{Player} has left" is now only displayed if their state is > 2
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Fixes any issues pertaining to people connecting and being dead from
that point on. May lead to a fix for players already being on the server
that haven't yet accepted world data.
2012-05-26 11:35:08 -06:00
Lucas Nicodemus
9836406cfc
In the mess of a method that is OnGetData, it makes no sense to logically check to see if something is both greater than 12 but not 5.
2012-05-26 11:19:36 -06:00
Lucas Nicodemus
1fb554a804
Added some documentation to some stuff
2012-05-26 11:04:36 -06:00
Lucas Nicodemus
8ecabb7f2e
All TShock methods calling the obsolete ForceKick function now use the new one
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Subnote: fixes an issue where players would be reported as kicked to the
ingame console.
2012-05-26 09:50:15 -06:00
Lucas Nicodemus
ca5d68b838
Second upstart hold on
2012-05-26 05:12:59 -06:00
Lucas Nicodemus
6856d85588
Merge branch 'master' into general-devel
2012-05-26 05:10:32 -06:00
Lucas Nicodemus
98ea8cfd8f
Upgrade project file to round trip upgrade VS11-2010
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According to the Microsoft website and various other places, we can
safely upgrade to this format and still allow people who are a version
behind to keep that. This should change virtually nothing.
2012-05-26 05:05:51 -06:00
Lucas Nicodemus
679e2a529d
This is VCS, we can just add that back later
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Subnote: We should probably see why this was disabled in the first place
and see if we can replace this functionality in some better way.
2012-05-26 03:52:23 -06:00
Lucas Nicodemus
2537da2346
Added a config option for preventing world modification when dead
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Closes #437
2012-05-26 03:46:11 -06:00
Lucas Nicodemus
9648fe1060
Forgot to remove checks on 1+ args for /butcher
2012-05-26 02:49:48 -06:00
Lucas Nicodemus
7103649e13
VERSION TICK: 3.9.0.0526
2012-05-25 23:59:42 -06:00
Lucas Nicodemus
55ff9cea23
Update to TerrariaAPI 1.12
2012-05-25 23:56:06 -06:00
Lucas Nicodemus
9ed6eb46b2
Several grammatical issues pertaining to checks
2012-05-25 23:47:38 -06:00
Lucas Nicodemus
e596f309c5
Committed the change to ConfigFile.cs this time
2012-05-25 23:33:57 -06:00
Lucas Nicodemus
cbf7faef73
Previous detailed config otion is now shorter: DisablePiggybanksOnSSI
2012-05-25 23:31:51 -06:00
Lucas Nicodemus
36f368ac20
Add PreventPiggyBanksOnServerSideInventory config opion
2012-05-25 23:29:40 -06:00
Lucas Nicodemus
030f4ab074
Hey Zidonuke, a tile isn't two types at the same time
2012-05-25 23:26:45 -06:00
Lucas Nicodemus
18e322d9a1
Can we Stop randomly capitalizing methods plz
2012-05-25 23:17:09 -06:00
Lucas Nicodemus
190977c422
SSI saves on /save
2012-05-25 22:55:52 -06:00
Lucas Nicodemus
23b02fb0c6
Rawr
2012-05-25 22:50:15 -06:00
Lucas Nicodemus
bccb4b4e4e
Removed killFriendly from Butcher
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Upon further inspection, friendly NPCs are non-existent as far as
actually being set in game goes. Maybe this was originally supposed to
denote a removed NPC type or a town npc?
2012-05-25 22:24:56 -06:00
Lucas Nicodemus
c84f2b6055
Added option to /butcher to kill town NPCS
2012-05-25 20:57:26 -06:00
Lucas Nicodemus
5394734a33
Removed the last two changes without revertting
2012-05-25 20:10:19 -06:00
Lucas Nicodemus
81ba0f9108
Fixed a typo in 'AllowHardmoreCreep'
2012-05-25 20:09:39 -06:00
Lucas Nicodemus
3bad04af79
Made config options for hardmore creep more clear as to what they do.
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Closes #448
2012-05-25 20:08:52 -06:00
Lucas Nicodemus
b8c2c1aded
Fixed SaveSSI on kick potentially breaking
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Added method to save an inventory in SSI to TSPlayer
2012-05-25 20:03:27 -06:00
Lucas Nicodemus
e821236a04
ForceKick is silent for all non-player initiated kicks
2012-05-25 19:50:06 -06:00
Lucas Nicodemus
7e851f0311
Removed /genore
2012-05-25 19:34:29 -06:00
Lucas Nicodemus
576a1d97fe
Kick & ForceKick are now defaulting don't save SSI
2012-05-25 19:32:14 -06:00
Zack Piispanen
3e0c290243
Dont mess with the vitrual methods.
2012-05-24 18:30:14 -04:00
Lucas Nicodemus
73ff9145c1
Test
2012-05-24 10:46:05 -06:00
Lucas Nicodemus
824b3be639
Fixed an issue where server full wasn't silent
2012-05-24 10:36:32 -06:00
Lucas Nicodemus
0452d4f0ac
Added dontSaveSSI to Kick & ForceKick
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Allows for preventing SSI to save in the event of an inventory related
issue that might diverge from SSI's preventions.
2012-05-24 10:27:33 -06:00
Lucas Nicodemus
2169d455af
Fixed a potential issue surrounding silent kicks
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This should resolve any issues where a player being kicked prior to join
has a mesasge sent to chat. If not, then the method calling the
ForceKick function isn't specifying that it should be silent.
2012-05-24 10:20:41 -06:00
Zack Piispanen
08d06c023e
Fix unban
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Fix DisableBeforeJoin when server has a password.
2012-05-17 19:36:33 -04:00
Zack Piispanen
50d9cb602d
Added config option to prevent people from spawning banned items.
2012-04-27 01:03:05 -04:00
Zack Piispanen
c27dfddaaa
Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
2012-04-27 00:48:53 -04:00
Zack Piispanen
653e609e25
Added config option to allow control of how statue spawn limits work. Updated binary to work with new hooks.
2012-04-27 00:48:38 -04:00
Lucas Nicodemus
9e1d707c06
Implemented kicking by player index.
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/who now displays player index as (IX: ) if you have the correct permission.
FindPlayer now finds by ID & name
2012-04-24 13:35:30 -06:00
Lucas Nicodemus
d59cda0ce3
Refactor Playing method -> ListConnectedPlayers per convention
2012-04-24 12:48:32 -06:00
Lucas Nicodemus
8d5cdf04a8
Update copyright to reflect actual year date.
2012-04-24 12:45:46 -06:00
Zack Piispanen
bcf6636df8
Debug output ftw.
2012-04-18 00:49:05 -04:00
Zack Piispanen
c81cd39fb3
New Features For the new Release! Config options to enable the spread of creep in hardmode. This means users can disable the corruption or the hallow from spreading. This allows server owners the chance to play on hardmode without it ruining their worlds. This does require the new TerrariaServer but the only change is the addition of a hook, which I believe does not require the increment of an API version attribute.
2012-04-18 00:46:30 -04:00
Zack Piispanen
88f1ebf15e
Merge branch 'general-devel' of github.com:TShock/TShock into general-devel
2012-04-16 12:32:39 -04:00