Commit graph

585 commits

Author SHA1 Message Date
ProfessorXZ
809f8b7b3a Fixes #1251 2016-07-28 22:41:37 +02:00
ProfessorXZ
afd44480ab Fixes #1261 2016-07-28 21:09:15 +02:00
ProfessorXZ
6ffb485803 Fixes #1254 2016-07-28 20:30:34 +02:00
ProfessorXZ
e3df970c50 Fixes #1248 2016-07-28 10:14:17 +02:00
White
b2bd40b8f2 Resolved merge conflicts on sundial-permission 2016-07-28 11:20:37 +09:30
Patrikk
111a0a2456 Add usesundial permission | Fix #1247 2016-07-27 21:19:33 +02:00
Patrikk
2b2e01b1eb Add toggleparty permission | Fix #1256 2016-07-27 21:08:14 +02:00
ProfessorXZ
f7a1b80337 Use TPlayer.autoActuate instead of IEnumerable.Any() 2016-07-19 00:21:54 +02:00
ProfessorXZ
ffa64e4474 Fixes #1241 2016-07-19 00:02:52 +02:00
ProfessorXZ
23991600b6 Fixes The Presserator not placing actuators 2016-07-18 23:33:58 +02:00
Zt Wang
8a518107a0 Fix bug where players cannot place sensors 2016-07-15 14:59:56 +08:00
Rodrigo
51e7b7de93 Merge pull request #1228 from Patrikkk/fixing-ssc-4real
Fixing SSC for real
2016-06-27 23:24:31 +01:00
Patrikk
6f42ac1215 Fixing SSC for real 2016-06-26 01:00:08 +02:00
ProfessorXZ
779ee431a4 Fixes #1210 2016-06-24 09:05:15 +02:00
Zt Wang
c6811c98ed Add protection of gem locks in region 2016-06-21 22:34:15 +08:00
cracker64
549a2e63aa Properly follow tileData for region checks. Fix #1159 2016-06-15 09:21:19 -04:00
White
aa337437a6 Fixes #1205 2016-06-15 00:19:10 +09:30
White
72ccd34ae6 Fixes unwanted superadmin behaviour concerning SSC inventories. 2016-06-14 23:22:06 +09:30
White
718128f422 Added multicolour wrench to acceptable wire cutters 2016-05-31 12:28:19 +09:30
White
c4a0cdb6da Properly fix placement of Item IDs 3705 and 3706. Fixes #1189 2016-05-31 12:10:28 +09:30
White
0c49106b9c Updated wire checks and added a check for Fake_newchest 1 and 2 2016-05-31 11:40:13 +09:30
Enerdy
e31cdfb7d5 Handle the MassWireOperation packet. Fixes #1190 2016-05-28 19:16:52 +01:00
White
86e741a3cd Removed obsolete DCU config options 2016-05-27 14:13:15 +09:30
White
31d1418ce2 Fixes web, silk, and vine rope coils being deleted due to hack protection 2016-04-29 22:07:00 +09:30
CoderCow
5e50264194 Fixed concurrent dictionary access. 2016-02-28 13:35:42 +01:00
Rickoo
91a1887479 Update GetDataHandlers.cs
Attempt to correct Celestial Sigil not functioning #1065 (https://github.com/NyxStudios/TShock/issues/1065). It seems to work well.
2016-02-20 19:25:39 +09:00
White
63abc109d6 Fixes #1158 2016-02-02 11:22:57 +10:30
Enerdy
aa419283a9 Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible. 2016-01-11 14:37:02 +00:00
Tyler Watson
556a5ca560 Bombs, Dynamites and stickies work again
There is cheat detection code in GetDataHandlers.cs that
checks a fuse that will prevent people spawning new
bomb projectiles until the fuse has expired.

The issue is that 1) the fuse isn't getting compared, blocking all bomb
projectiles, and 2) The TileKill still happens clientside, so all clients
see invisible bombs and tiles getting destroyed regardless.

Removing the 'return true' code here resolves the problem, and doesn't
interfere with the fuse logic.

Fixes #1095.
2015-11-26 18:40:58 +10:00
White
49128a8aac Fixed GetDataHandlers so that the extra accessory slot is tracked correctly 2015-10-09 17:48:35 +10:30
White
a31c7b207b Merge pull request #1097 from darkunderdog/patch-2
Fixes issue not using UUID login when SSC is enabled
2015-10-08 12:16:34 +10:30
White
90655adf8c ActiveChest is now correctly tracked. Fixes #1122 2015-09-29 18:12:09 +09:30
White
44430a82c9 Added target dummy to OrientableTiles. Fixes #999 2015-09-12 12:58:20 +09:30
White
33739c4f07 Added a new Disable method with flags to determine where the message is logged to.
Obsoleted the old disable method
Added a config option to disable OnSecondUpdate logs (disable message is written only to console if set to true)
Updated all instances of the obsolete Disable method to the new Disable method
2015-09-12 11:33:17 +09:30
White
2e5eaae0b3 Checking whether a point is in a region no longer requires to region to be protected.
Renamed some methods to conform to C# conventions.
2015-09-06 18:49:57 +09:30
White
502afb4e6f DCU fix, courtesy of 412fcf233c. Closes #1018 2015-09-06 18:30:40 +09:30
DarkunderdoG
1cb68cefd8 Fixes issue not using UUID login when SSC is enabled 2015-08-23 18:12:11 -06:00
Enerdy
0b99aceeb9 Add projectile 465 to list of projectile ignores, fix another previously added ignore. 2015-07-18 21:30:16 +01:00
Ijwu
6f0a23c8fc Merge pull request #1017 from Patrikkk/general-devel
Add HandlePlaceObject
2015-07-17 13:35:24 -04:00
White
3e75ec8a52 Fixes #1019 2015-07-17 13:45:55 +09:30
Patrikk
dfba5cb51d Add HandlePlaceObject
Preventing users from placing objects in protected regions.
2015-07-16 12:47:43 +01:00
White
e4722c8c2f Vortex stealth armour now works. Fixes #964 2015-07-16 19:16:20 +09:30
White
89acc03c62 Added monoliths to orientable tiles. Fixes #999 2015-07-16 18:40:19 +09:30
White
a577dbbcc4 Fixed Tall Gates and Trap Doors. Solves #998 2015-07-16 17:22:37 +09:30
White
9d55122da8 Teleport handler now handles wormhole potions.
Added a permission to use wormhole potions
2015-07-16 15:36:32 +09:30
White
e044dfaf52 Fixed #992
Updated submodule
2015-07-16 13:58:03 +09:30
White
b50f870d87 Updated projectile handling in GetDataHandlers 2015-07-16 13:00:08 +09:30
Lucas Nicodemus
b922d8722e Deprecate DCU disable; default to on 2015-07-14 04:21:12 -06:00
White
9aa863d62e Potentially fixed prefixes in SSC (thanks @stealownz!) 2015-07-12 21:56:52 +09:30
Ijwu
a78efd0dbf update spawnboss to handle new bosses and legions as well as fix packet structure 2015-07-12 02:29:21 -04:00