Reverted default (when no duration is specified) buff duration to 60s, added formula instead of hard coding max duration as per Quake's recommendation, made error message more self-explanatory
With 1.4.2.2, we no longer need to offer an escape hatch due to the
underlying bug involving godmode being permanently applied to local
players now having been fixed.
- The command now tells the user that the operation succeeded.
Previously it would be a silent command, potentially leaving the user
wondering if it worked
- Add /ungodme to allow unstucking godmode for involuntarily godmodded
characters
- Warn player about disabling Godmode before disconnecting
- Minor change to command format to reduce code copypaste.
- Previous Bouncer checks for GodMode (namely, Hurt) were removed.
- The command now uses the GodmodePower from core Terraria
- The toggle powers (which this command will now make use of) are now
reset on disconnect to prevent accidentally "gifting" godmode to an
unsuspecting player.
Add more bosses that has health bars/map icons to the command parameters. Added Lunatic Cultist to /spawnboss "all". Did not include Dark Mage or Ogre bosses since they have two different tier versions. Also added some abbreviations to existing bosses.
Run /sync if your doors disappear. This will resync your local client
with the server state. For more information, please see the associated
changelog entry.
Added Empress of Light and Queen Slime to the list of bosses that can be spawned individually and "all". Also removed the queen case because there are two bosses with queen in their name now.
`worldevent` is now the root for the following:
Meteor, fullmoon, bloodmoon, eclipse, invasions, sandstorm, rain.
Added a new set of permission nodes to represent world events: `tshock.world.events.*`