The old system for hashing passwords and permitting users to select
their algorithm has been deprecated and phased out since 2015. This
removes the remaining functions for hashing passwords to clear the way
for .NET5/6 and for OTAPI 3.
In 211b70ca37, I allowed blank passwords
to upgrade to bcrypt hashes. However, the minimum password length has
been 4 historically for a long time. So I don't actually assume a lot of
users have blank passwords, so I think there are very few, if any of the
old hashes laying around.
So therefore, I think this is pretty much safe to merge.
Previously, blank passwords were not upgraded to bcrypt hashes. This is
annoying and problematic because it makes it difficult to remove the old
password hashing system because those passwords might still be checked
against non-bcrypt hashes.
The previous version of the code always told the player having their god
mode toggled the state of the player that issued the command, rather
than their own god mode state. This fixes that issue, and now returns
the correct player's state to the correct player.
Fixes#2485. Bouncer now checks to ensure that RegionProtectGemLocks is
enabled before attempting to reject changes from gem locks from players
that don't have build permissions.
code is mostly based from /slap, now users will be able to heal a target player by a custom HP amount. I deliberately changed the static 600 HP amount to statLifeMax2 so it would use whatever max HP the target player has, this should make it work better w/ plugins that allow you to set your max HP beyond the base game's 600.
- GroupManager now validates core groups in the constructor.
- EnsureCoreGroupsPresent -> AssertCoreGroupsPresent.
- Fix indentiation in some places.
- Clarify the intent of this PR in CHANGELOG.md.
Added usage examples for:
- banning offline player by account
- banning offline player by ip
- banning online player by index
Added ban help examples after ban help commands and fixed a few minor visual/grammar issues relating to ban help