ProfessorXZ
afd44480ab
Fixes #1261
2016-07-28 21:09:15 +02:00
ProfessorXZ
6ffb485803
Fixes #1254
2016-07-28 20:30:34 +02:00
ProfessorXZ
e3df970c50
Fixes #1248
2016-07-28 10:14:17 +02:00
White
b2bd40b8f2
Resolved merge conflicts on sundial-permission
2016-07-28 11:20:37 +09:30
Patrikk
111a0a2456
Add usesundial permission | Fix #1247
2016-07-27 21:19:33 +02:00
Patrikk
2b2e01b1eb
Add toggleparty permission | Fix #1256
2016-07-27 21:08:14 +02:00
ProfessorXZ
f7a1b80337
Use TPlayer.autoActuate instead of IEnumerable.Any()
2016-07-19 00:21:54 +02:00
ProfessorXZ
ffa64e4474
Fixes #1241
2016-07-19 00:02:52 +02:00
ProfessorXZ
23991600b6
Fixes The Presserator not placing actuators
2016-07-18 23:33:58 +02:00
Zt Wang
8a518107a0
Fix bug where players cannot place sensors
2016-07-15 14:59:56 +08:00
Rodrigo
51e7b7de93
Merge pull request #1228 from Patrikkk/fixing-ssc-4real
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Fixing SSC for real
2016-06-27 23:24:31 +01:00
Patrikk
6f42ac1215
Fixing SSC for real
2016-06-26 01:00:08 +02:00
ProfessorXZ
779ee431a4
Fixes #1210
2016-06-24 09:05:15 +02:00
Zt Wang
c6811c98ed
Add protection of gem locks in region
2016-06-21 22:34:15 +08:00
cracker64
549a2e63aa
Properly follow tileData for region checks. Fix #1159
2016-06-15 09:21:19 -04:00
White
aa337437a6
Fixes #1205
2016-06-15 00:19:10 +09:30
White
72ccd34ae6
Fixes unwanted superadmin behaviour concerning SSC inventories.
2016-06-14 23:22:06 +09:30
White
718128f422
Added multicolour wrench to acceptable wire cutters
2016-05-31 12:28:19 +09:30
White
c4a0cdb6da
Properly fix placement of Item IDs 3705 and 3706. Fixes #1189
2016-05-31 12:10:28 +09:30
White
0c49106b9c
Updated wire checks and added a check for Fake_newchest 1 and 2
2016-05-31 11:40:13 +09:30
Enerdy
e31cdfb7d5
Handle the MassWireOperation packet. Fixes #1190
2016-05-28 19:16:52 +01:00
White
86e741a3cd
Removed obsolete DCU config options
2016-05-27 14:13:15 +09:30
White
31d1418ce2
Fixes web, silk, and vine rope coils being deleted due to hack protection
2016-04-29 22:07:00 +09:30
CoderCow
5e50264194
Fixed concurrent dictionary access.
2016-02-28 13:35:42 +01:00
Rickoo
91a1887479
Update GetDataHandlers.cs
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Attempt to correct Celestial Sigil not functioning #1065 (https://github.com/NyxStudios/TShock/issues/1065 ). It seems to work well.
2016-02-20 19:25:39 +09:00
White
63abc109d6
Fixes #1158
2016-02-02 11:22:57 +10:30
Enerdy
aa419283a9
Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible.
2016-01-11 14:37:02 +00:00
Tyler Watson
556a5ca560
Bombs, Dynamites and stickies work again
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There is cheat detection code in GetDataHandlers.cs that
checks a fuse that will prevent people spawning new
bomb projectiles until the fuse has expired.
The issue is that 1) the fuse isn't getting compared, blocking all bomb
projectiles, and 2) The TileKill still happens clientside, so all clients
see invisible bombs and tiles getting destroyed regardless.
Removing the 'return true' code here resolves the problem, and doesn't
interfere with the fuse logic.
Fixes #1095 .
2015-11-26 18:40:58 +10:00
White
49128a8aac
Fixed GetDataHandlers so that the extra accessory slot is tracked correctly
2015-10-09 17:48:35 +10:30
White
a31c7b207b
Merge pull request #1097 from darkunderdog/patch-2
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Fixes issue not using UUID login when SSC is enabled
2015-10-08 12:16:34 +10:30
White
90655adf8c
ActiveChest is now correctly tracked. Fixes #1122
2015-09-29 18:12:09 +09:30
White
44430a82c9
Added target dummy to OrientableTiles. Fixes #999
2015-09-12 12:58:20 +09:30
White
33739c4f07
Added a new Disable method with flags to determine where the message is logged to.
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Obsoleted the old disable method
Added a config option to disable OnSecondUpdate logs (disable message is written only to console if set to true)
Updated all instances of the obsolete Disable method to the new Disable method
2015-09-12 11:33:17 +09:30
White
2e5eaae0b3
Checking whether a point is in a region no longer requires to region to be protected.
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Renamed some methods to conform to C# conventions.
2015-09-06 18:49:57 +09:30
White
502afb4e6f
DCU fix, courtesy of 412fcf233c. Closes #1018
2015-09-06 18:30:40 +09:30
DarkunderdoG
1cb68cefd8
Fixes issue not using UUID login when SSC is enabled
2015-08-23 18:12:11 -06:00
Enerdy
0b99aceeb9
Add projectile 465 to list of projectile ignores, fix another previously added ignore.
2015-07-18 21:30:16 +01:00
Ijwu
6f0a23c8fc
Merge pull request #1017 from Patrikkk/general-devel
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Add HandlePlaceObject
2015-07-17 13:35:24 -04:00
White
3e75ec8a52
Fixes #1019
2015-07-17 13:45:55 +09:30
Patrikk
dfba5cb51d
Add HandlePlaceObject
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Preventing users from placing objects in protected regions.
2015-07-16 12:47:43 +01:00
White
e4722c8c2f
Vortex stealth armour now works. Fixes #964
2015-07-16 19:16:20 +09:30
White
89acc03c62
Added monoliths to orientable tiles. Fixes #999
2015-07-16 18:40:19 +09:30
White
a577dbbcc4
Fixed Tall Gates and Trap Doors. Solves #998
2015-07-16 17:22:37 +09:30
White
9d55122da8
Teleport handler now handles wormhole potions.
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Added a permission to use wormhole potions
2015-07-16 15:36:32 +09:30
White
e044dfaf52
Fixed #992
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Updated submodule
2015-07-16 13:58:03 +09:30
White
b50f870d87
Updated projectile handling in GetDataHandlers
2015-07-16 13:00:08 +09:30
Lucas Nicodemus
b922d8722e
Deprecate DCU disable; default to on
2015-07-14 04:21:12 -06:00
White
9aa863d62e
Potentially fixed prefixes in SSC (thanks @stealownz!)
2015-07-12 21:56:52 +09:30
Ijwu
a78efd0dbf
update spawnboss to handle new bosses and legions as well as fix packet structure
2015-07-12 02:29:21 -04:00
White
07c89d7129
Added another projectile to ignore (thanks @patrikk)
2015-07-10 18:35:12 +09:30