Lucas Nicodemus
deac238ea3
Version tick: 5.0.0
2021-12-07 21:09:04 -08:00
Lucas Nicodemus
c62fca5353
Merge remote-tracking branch 'deathcradle/otapi3' into otapi3
2021-12-07 21:06:48 -08:00
Lucas Nicodemus
f3b1a84821
Version tick: 4.5.12
2021-12-06 21:31:03 -08:00
Lucas Nicodemus
47b95e7518
Merge remote-tracking branch 'agaspace/patch-1' into general-devel
2021-12-05 16:32:06 -08:00
Lucas Nicodemus
d50ebfea37
Merge remote-tracking branch 'drunderscore/feature/bouncer-reject-out-of-bounds-npc-talk' into general-devel
2021-12-04 22:35:37 -08:00
Zoom L1
5230598ba3
Comments updated
2021-12-04 10:37:16 +07:00
James Puleo
4dab0802a1
Added the OnSignRead handler in GetDataHandlers, and added the
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`SignRead` event.
Added check to ensure the sign being read is within world bounds (x >= 0
&& y >= 0 && x < Main.maxTilesX && y < Main.maxTilesY)
2021-12-03 21:11:23 -05:00
James Puleo
97f33fea63
Added check to HandleNpcTalk to ensure the passed NPC index is within
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bounds (>= -1 && < `Main.maxNPCs`).
2021-12-03 19:57:46 -05:00
Luke
2c44f71043
CI upload artifacts + set tshock version to beta
2021-12-03 07:47:45 +10:00
Zoom L1
77ded28826
Corrected customDeathReason in OnPlayerDamage
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Previously it was called for absolutely any damage from the player.
2021-12-02 22:13:25 +07:00
Lucas Nicodemus
ce056f1ce5
Merge remote-tracking branch 'agaspace/general-devel' into general-devel
2021-12-01 22:59:04 -08:00
AkjaHAsLk1IALk0MasH
823293ed43
Updated code comments
2021-12-02 10:03:36 +07:00
tru321
0b1da29cf8
Update GetDataHandlers.cs
2021-12-01 14:35:02 +08:00
tru321
a2a13ce494
Added DataHandler for NpcTalk
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This should stopping unregistered and logged out players to interact with NPC. Which prevent them smuggling or duplicating items via NPC items slot.
2021-12-01 13:44:41 +08:00
Luke
2b4b6353c2
Add TShock Launcher project (TShock.exe) with ./bin folder for dependencies
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+ submodule update
TODO: retest on osx and see if we can include file permissions
2021-12-01 08:26:06 +10:00
AkjaHAsLk1IALk0MasH
a00512fcf4
Added protection to OnPlayerDamage
2021-11-30 21:14:53 +07:00
AkjaHAsLk1IALk0MasH
cdeec8aa04
Added protection in OnKillMe
2021-11-30 20:53:19 +07:00
AkjaHAsLk1IALk0MasH
8f69c6e767
Created a new field in config.
2021-11-30 20:50:51 +07:00
Chris
9b18dc5d59
Merge branch 'general-devel' into general-devel
2021-11-30 18:23:38 +10:30
AkjaHAsLk1IALk0MasH
df5c118055
Added comments to help other developers understand what I used and why
2021-11-30 14:36:19 +07:00
AkjaHAsLk1IALk0MasH
77032ccbea
Renamed value in config
2021-11-30 14:23:49 +07:00
AkjaHAsLk1IALk0MasH
1a62d1dfed
Added ai[0] check
2021-11-30 14:22:41 +07:00
Lucas Nicodemus
f3f0fc8886
Version tick: 4.5.11
2021-11-29 21:26:31 -08:00
AkjaHAsLk1IALk0MasH
6cec7e71cd
Fixed the ability to spawn Zenith projectile with non-original items.
2021-11-28 15:35:50 +07:00
Lucas Nicodemus
87d5b476ea
Add current gamemode to /worldmode
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To help debug #2516 , this commit adds the currently running game mode to
/worldinfo. I didn't bother converting this in the dictionary back since
my primary goal by adding it right now is to debug the currently running
mode, not to necessarily try to parse the data.
2021-11-27 17:32:46 -08:00
Lucas Nicodemus
0751f0cb5a
Merge remote-tracking branch 'agaspace/general-devel' into general-devel
2021-11-27 17:15:44 -08:00
Luke
404520c789
Update submodule for ./bin folder changes
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This should move most dlls from the root to a ./bin folder.
2021-11-27 22:49:11 +10:00
Luke
19fd47c8e2
Update company/copyright + add new lines to .vscode files
2021-11-27 17:58:38 +10:00
Luke
e75e0e8bab
Switch to .net6
2021-11-27 17:57:19 +10:00
Luke
cec53c780f
Merge branch 'general-devel' into otapi3
2021-11-27 17:53:28 +10:00
AkjaHAsLk1IALk0MasH
76b0d9e563
Removed unnecessary code comments.
2021-11-27 11:59:49 +07:00
AkjaHAsLk1IALk0MasH
606b9e43d7
Fixed the minimum value that made the "Bouncer" not work properly
2021-11-27 11:57:48 +07:00
Zoom L1
246c67a622
Updated the dictionaries.
2021-11-27 09:34:14 +07:00
Zoom L1
f11ffd2b91
Fixed the maximum and minimum values.
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Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
2021-11-27 09:30:52 +07:00
AkjaHAsLk1IALk0MasH
bf605a2127
Added "Bouncer," which prohibits the creation of large projectiles.
2021-11-27 00:00:55 +07:00
AkjaHAsLk1IALk0MasH
85a4656274
Added values for AI[].
2021-11-26 23:52:05 +07:00
Stargazing Koishi
db8d56cba7
Update BuffId typo
2021-11-26 06:54:56 -08:00
Stargazing Koishi
2217d63dc7
Update new buffs for NPC
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The new TentacleSpike buff is allowed
2021-11-26 06:52:30 -08:00
Lucas Nicodemus
74e178e119
Version tick: 4.5.10
2021-11-25 21:47:35 -08:00
Lucas Nicodemus
996229b9af
Force shutdown server if SIGINT is received twice
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Previously, I updated the SIGINT handler so that it would safely shut
down. This is because I'm an idiot and like most people like me, I use
CTRL + C as my exclusive way to close all programs in the command line
environment. This poses a risk because it doesn't save the world and
shuts down improperly.
However, I forgot that Terraria has interactive menus that you can't
exit from. So, in these menus, the only way out was CTRL + C. @Onusai
reported this, so this changes the behavior a second time.
Now, when passing SIGINT, you can pass it twice. This will cause the
program to actually exit on the second time, such as when you're stuck
at a menu. Hooray.
2021-11-25 11:26:09 -08:00
Lucas Nicodemus
8cf7d164cb
Version tick: 4.5.9
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This commit also bumps the submodule for TSAPI to support Terraria
1.4.3.2.
2021-11-24 18:57:41 -08:00
Luke
c70a9bc88b
VS+Code launch profile improvements
2021-11-24 21:32:22 +10:00
Luke
f48dda3ae3
Improve native resolutions
2021-11-24 21:32:11 +10:00
Zoom L1
f98df0e4a3
Merge pull request #2447 from AgaSpace/patch-1
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Add the ability to change the player's pvp mode
2021-11-23 22:52:47 -08:00
Lucas Nicodemus
e714f8ea58
Verison tick: 4.5.8
2021-11-23 18:31:55 -08:00
Arthri
a1eaf285cd
Merge remote-tracking branch 'parent/general-devel' into fix-invalid-place-style
2021-11-24 09:21:40 +08:00
Luke
d439b3db1c
Correct nuget package to GPL-3.0-or-later
2021-11-24 07:51:44 +10:00
Luke
a5a75e3f50
Implement System.Data.SQLite
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TODO: determine if we can do something better than a resolver
2021-11-24 07:49:03 +10:00
Luke
8edd0393e5
Initial OTAPI3 port
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TODO: sqlite
2021-11-23 20:49:41 +10:00
Arthri
350d76c315
Fix bad XML(unescaped ampersand)
2021-11-23 17:13:02 +08:00