- /v2/server/rawcmd
Takes parameters:
- cmd
Commands have to start with /, some commands aren't written properly, and may not return any more output than a status code.
Server Side Inventory security improvements, blocking trashcan and "banks" items
CovertCorruption is now more thorough.
PvP Modes, normal, always, disabled now configurable
Initial group prefix/suffix implementation
Range checks reworked, Killing ice blocks now ignored for ice rod.
Adding a NPC name to item banlist will block it from spawning
Added configs to disable snowballs and clown bombs from npcs.
Fixed pvp related stuff, its now fully working.
Inventory data is per account, not per character since I can't get SQLite to do something I need it to do.
Pvp throttling hardcoded because client side has a limit of 5 seconds, so double enforce it server side.
If enabled, all player actions are disabled until they /login which triggers a inventory check against the server. If they fail the check the login doesn't occur and they can't act. Default inventory for new accounts or characters requires a new character's inventory and health. Every inventory change that occurs is stored back into playerData memory and then onLeave it's stored back into the database, to be loaded at next /login
Changed AlwaysPvp to support new features better.
Now checking ItemAnimation for stuff.
Initial data structures for Server Side Inventory handling support.
Removed old kick/ban system for griefing and hacks.
Cheating detection redone to stop inventory editors going above the normal limits.
Revamped KillTile abuse detection to be always on.
Removed old hacks/exploit detection for exploits fixed by Redigit properly.
Removed some permissions and added one for killtile abuse detection.
Removed old configurations that are not used anymore.
AntiHack/Protection System COMPLETELY revamped to properly block and revert all actions that are abusive.
Item Ban List is now the primary method to control various griefing items. To block Explosives or Sandguns or other items, use the Item Ban List.
Banned items are able to exist in your inventory but the server will ignore all attempts to use those items.
To protect against hack clients doing world edit type actions, use regions and spawn protection.