Lucas Nicodemus
1e5e3cd864
Version tick: 4.5.17
2022-03-18 20:35:50 -07:00
gohjoseph
3805bb8ca2
Fix mobs not dropping picked up coins
2022-03-18 22:35:43 +08:00
gohjoseph
203b9bf281
Remove unneeded kick display adminUsername
2022-03-18 01:56:59 +08:00
gohjoseph
8b064a7e22
Fix NetHooks_NameCollision to kick duplicate players.
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- Fixes Pryaxis/TShock#2530
2022-03-18 00:35:02 +08:00
Lucas Nicodemus
227cef3bd6
Version tick: 4.5.16
2022-03-06 18:46:55 -08:00
Lucas Nicodemus
0f13de4ee3
Version tick: 4.5.15
2022-02-28 14:04:34 -08:00
Lucas Nicodemus
92ea78f4c8
Remove Rpi doomsday scenario
2022-02-25 01:45:55 -08:00
Lucas Nicodemus
c21a80814f
Verison tick: 4.5.14
2022-02-25 01:37:07 -08:00
Patrikkk
1b96ed8992
Adding EntitySource parameter to the used at NewNPC and NewItem methods.
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I've decided to use the DebugCommand entity source for anything server related, as it makes the most sense as source. Feel free to discuss.
2022-02-25 04:42:16 +01:00
Chris
a3cde701f1
Merge branch 'general-devel' into general-devel
2022-02-22 19:17:08 +10:30
Chris
4aa75fe023
Add suggestion
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Co-authored-by: Lucas Nicodemus <shank@shanked.me>
2022-02-22 19:15:58 +10:30
Chris
ed12236c52
Merge branch 'general-devel' into feature/grow-code-dupe
2022-02-22 18:51:01 +10:30
Lucas Nicodemus
4cb6a5eb4b
Really version tick to 4.5.13 this time.
2022-02-16 19:55:06 -08:00
Lucas Nicodemus
6591b455fc
Version tick: 4.5.13
2022-02-16 19:45:57 -08:00
0x3fcf1bbd
c6b04053a3
Removed clamping as the game does it itself.
2022-02-16 12:12:50 +01:00
0x3fcf1bbd
9bc936053b
Fixed STR width & length clamping being incorrect.
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The main game should however clamp it itself too before sending, so there shouldn't be issues.
2022-02-16 11:32:43 +01:00
0x3fcf1bbd
874b3b2746
Reverted STS change, added STSC, fixed STS/STSC usage.
2022-02-01 16:00:05 +01:00
0x3fcf1bbd
af99c4cb8d
Fixed STS not being centered.
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Inferring from the usage of it, this method was expected by its callers to be a square centered around the given coordinates (x, y), hence this being a fix.
2022-01-26 14:17:27 +01:00
0x3fcf1bbd
fc16495528
Fixed silent support for lanterns world event.
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And fixed smol typo.
2022-01-22 13:47:19 +01:00
0x3fcf1bbd
29c6260d79
Fixed permission being ignored for lanterns event.
2022-01-16 17:13:57 +01:00
0x3fcf1bbd
5e54445818
Added lanterns night event to the worldevent command.
2022-01-15 23:49:37 +01:00
shell
add6c4cbee
Merge branch 'Pryaxis:general-devel' into general-devel
2022-01-03 20:03:19 +06:00
Lucas Nicodemus
e42da74f85
Merge remote-tracking branch 'tru321/general-devel' into general-devel
2021-12-12 12:35:13 -08:00
tru321
f20ce4aaa9
Update Bouncer.cs
2021-12-10 10:57:56 +08:00
tru321
e0d6252693
Update GetDataHandlers.cs
2021-12-10 10:53:58 +08:00
tru321
16f7c876e1
Apply suggestions from code review
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Co-authored-by: Lucas Nicodemus <shank@shanked.me>
2021-12-08 14:44:03 +08:00
tru321
26a46ef40c
Update Bouncer.cs
2021-12-08 11:48:55 +08:00
tru321
d4befdeff0
Update Bouncer.cs
2021-12-08 11:10:12 +08:00
tru321
bd7b1c1460
Update GetDataHandlers.cs
2021-12-08 11:05:33 +08:00
James Puleo
e9b86b8f62
Improved the /grow command to reduce code duplication, use TileID
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constants for less ambiguous types.
2021-12-07 03:12:39 -05:00
James Puleo
fe3a59f84a
Fixed rejection check inside of HandlePaintTile to account for the
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Paint Sprayer (or Architect Gizmo Pack) being inside your inventory,
rather than on an accessory slot.
2021-12-07 02:42:27 -05:00
Lucas Nicodemus
f3b1a84821
Version tick: 4.5.12
2021-12-06 21:31:03 -08:00
Lucas Nicodemus
47b95e7518
Merge remote-tracking branch 'agaspace/patch-1' into general-devel
2021-12-05 16:32:06 -08:00
Lucas Nicodemus
d50ebfea37
Merge remote-tracking branch 'drunderscore/feature/bouncer-reject-out-of-bounds-npc-talk' into general-devel
2021-12-04 22:35:37 -08:00
Zoom L1
5230598ba3
Comments updated
2021-12-04 10:37:16 +07:00
James Puleo
4dab0802a1
Added the OnSignRead handler in GetDataHandlers, and added the
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`SignRead` event.
Added check to ensure the sign being read is within world bounds (x >= 0
&& y >= 0 && x < Main.maxTilesX && y < Main.maxTilesY)
2021-12-03 21:11:23 -05:00
James Puleo
97f33fea63
Added check to HandleNpcTalk to ensure the passed NPC index is within
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bounds (>= -1 && < `Main.maxNPCs`).
2021-12-03 19:57:46 -05:00
shell627
6155b31778
Merge remote-tracking branch 'upstream/general-devel' into general-devel
2021-12-03 15:40:37 +06:00
Zoom L1
77ded28826
Corrected customDeathReason in OnPlayerDamage
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Previously it was called for absolutely any damage from the player.
2021-12-02 22:13:25 +07:00
Lucas Nicodemus
ce056f1ce5
Merge remote-tracking branch 'agaspace/general-devel' into general-devel
2021-12-01 22:59:04 -08:00
AkjaHAsLk1IALk0MasH
823293ed43
Updated code comments
2021-12-02 10:03:36 +07:00
tru321
0b1da29cf8
Update GetDataHandlers.cs
2021-12-01 14:35:02 +08:00
tru321
a2a13ce494
Added DataHandler for NpcTalk
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This should stopping unregistered and logged out players to interact with NPC. Which prevent them smuggling or duplicating items via NPC items slot.
2021-12-01 13:44:41 +08:00
shell627
acb6a96245
Fix item dupe via /logout & NPC ( #2495 issue)
2021-12-01 00:18:02 +06:00
AkjaHAsLk1IALk0MasH
a00512fcf4
Added protection to OnPlayerDamage
2021-11-30 21:14:53 +07:00
AkjaHAsLk1IALk0MasH
cdeec8aa04
Added protection in OnKillMe
2021-11-30 20:53:19 +07:00
AkjaHAsLk1IALk0MasH
8f69c6e767
Created a new field in config.
2021-11-30 20:50:51 +07:00
Chris
9b18dc5d59
Merge branch 'general-devel' into general-devel
2021-11-30 18:23:38 +10:30
AkjaHAsLk1IALk0MasH
df5c118055
Added comments to help other developers understand what I used and why
2021-11-30 14:36:19 +07:00
AkjaHAsLk1IALk0MasH
77032ccbea
Renamed value in config
2021-11-30 14:23:49 +07:00