Commit graph

604 commits

Author SHA1 Message Date
ProfessorXZ
9948239cbf Fixed MagicalIceBlock checks 2016-09-30 20:43:13 +02:00
Rodrigo
db11897ed5 Merge pull request #1271 from ProfessorXZ/itemdrop-fix
Fixed item duplication issues
2016-09-19 13:33:04 +01:00
ProfessorXZ
9974441868 Added an extra IceRod check to HandleTile 2016-09-12 22:20:06 +02:00
ProfessorXZ
775c724b44 Fixed IceRod not placing ice blocks 2016-09-10 22:58:32 +02:00
ProfessorXZ
65c061383e Fixed corrupt packets caused by invalid tile IDs 2016-09-03 14:17:28 +02:00
ProfessorXZ
1316c71a4c UpdateItemDrop packet now points to HandleItemDrop instead 2016-09-03 14:15:26 +02:00
ProfessorXZ
dd50d41f2e Fix item duplication caused by range checks & netIDs. Fixes #1162 2016-09-03 14:15:26 +02:00
ProfessorXZ
f2cc3ce89f Remove unnecessary code from HandleTile() 2016-09-03 14:08:09 +02:00
ProfessorXZ
c305b36168 Fix explosives range checks 2016-09-03 14:08:08 +02:00
ProfessorXZ
30fcf83fa1 Clients are no longer able to bypass tile checks 2016-09-03 14:06:27 +02:00
ProfessorXZ
4d98dd4d24 Explosives are no longer blocked by range checks 2016-09-03 14:06:26 +02:00
Patrikk
d326527d75 Fix Junction Box permission issue
Users without `allowclientsideworldedit` permission couldn't hammer and
change direction of Junction Box.
Code tested and functional.
(idk if I did it right tho lol)
2016-08-20 21:06:27 +02:00
ProfessorXZ
6c0f3ec15d Players are no longer able to place liquids using packet 82. Fixes #1260 2016-08-12 12:28:41 +02:00
ProfessorXZ
e0f17b82ef SyncExtraValue validation. Fixes #1024 2016-08-10 11:25:03 +02:00
ProfessorXZ
a65eb1667d The DCU now breaks tiles properly. Fixes #1155 2016-08-09 13:39:51 +02:00
ProfessorXZ
64f177e68f Fix rope placement range checks. Fixes #1236 2016-08-06 22:54:58 +02:00
ProfessorXZ
952da9609a Fixes #1197 2016-08-01 22:39:01 +02:00
ProfessorXZ
ee6a98eb4e Fixes #1255 2016-08-01 09:35:37 +02:00
ProfessorXZ
2f57336fe8 Fixes #1252 and #1160, remove the optional parameter from TSPlayer.SendMessage() 2016-07-31 22:33:53 +02:00
ProfessorXZ
809f8b7b3a Fixes #1251 2016-07-28 22:41:37 +02:00
ProfessorXZ
afd44480ab Fixes #1261 2016-07-28 21:09:15 +02:00
ProfessorXZ
6ffb485803 Fixes #1254 2016-07-28 20:30:34 +02:00
ProfessorXZ
e3df970c50 Fixes #1248 2016-07-28 10:14:17 +02:00
White
b2bd40b8f2 Resolved merge conflicts on sundial-permission 2016-07-28 11:20:37 +09:30
Patrikk
111a0a2456 Add usesundial permission | Fix #1247 2016-07-27 21:19:33 +02:00
Patrikk
2b2e01b1eb Add toggleparty permission | Fix #1256 2016-07-27 21:08:14 +02:00
ProfessorXZ
f7a1b80337 Use TPlayer.autoActuate instead of IEnumerable.Any() 2016-07-19 00:21:54 +02:00
ProfessorXZ
ffa64e4474 Fixes #1241 2016-07-19 00:02:52 +02:00
ProfessorXZ
23991600b6 Fixes The Presserator not placing actuators 2016-07-18 23:33:58 +02:00
Zt Wang
8a518107a0 Fix bug where players cannot place sensors 2016-07-15 14:59:56 +08:00
Rodrigo
51e7b7de93 Merge pull request #1228 from Patrikkk/fixing-ssc-4real
Fixing SSC for real
2016-06-27 23:24:31 +01:00
Patrikk
6f42ac1215 Fixing SSC for real 2016-06-26 01:00:08 +02:00
ProfessorXZ
779ee431a4 Fixes #1210 2016-06-24 09:05:15 +02:00
Zt Wang
c6811c98ed Add protection of gem locks in region 2016-06-21 22:34:15 +08:00
cracker64
549a2e63aa Properly follow tileData for region checks. Fix #1159 2016-06-15 09:21:19 -04:00
White
aa337437a6 Fixes #1205 2016-06-15 00:19:10 +09:30
White
72ccd34ae6 Fixes unwanted superadmin behaviour concerning SSC inventories. 2016-06-14 23:22:06 +09:30
White
718128f422 Added multicolour wrench to acceptable wire cutters 2016-05-31 12:28:19 +09:30
White
c4a0cdb6da Properly fix placement of Item IDs 3705 and 3706. Fixes #1189 2016-05-31 12:10:28 +09:30
White
0c49106b9c Updated wire checks and added a check for Fake_newchest 1 and 2 2016-05-31 11:40:13 +09:30
Enerdy
e31cdfb7d5 Handle the MassWireOperation packet. Fixes #1190 2016-05-28 19:16:52 +01:00
White
86e741a3cd Removed obsolete DCU config options 2016-05-27 14:13:15 +09:30
White
31d1418ce2 Fixes web, silk, and vine rope coils being deleted due to hack protection 2016-04-29 22:07:00 +09:30
CoderCow
5e50264194 Fixed concurrent dictionary access. 2016-02-28 13:35:42 +01:00
Rickoo
91a1887479 Update GetDataHandlers.cs
Attempt to correct Celestial Sigil not functioning #1065 (https://github.com/NyxStudios/TShock/issues/1065). It seems to work well.
2016-02-20 19:25:39 +09:00
White
63abc109d6 Fixes #1158 2016-02-02 11:22:57 +10:30
Enerdy
aa419283a9 Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible. 2016-01-11 14:37:02 +00:00
Tyler Watson
556a5ca560 Bombs, Dynamites and stickies work again
There is cheat detection code in GetDataHandlers.cs that
checks a fuse that will prevent people spawning new
bomb projectiles until the fuse has expired.

The issue is that 1) the fuse isn't getting compared, blocking all bomb
projectiles, and 2) The TileKill still happens clientside, so all clients
see invisible bombs and tiles getting destroyed regardless.

Removing the 'return true' code here resolves the problem, and doesn't
interfere with the fuse logic.

Fixes #1095.
2015-11-26 18:40:58 +10:00
White
49128a8aac Fixed GetDataHandlers so that the extra accessory slot is tracked correctly 2015-10-09 17:48:35 +10:30
White
a31c7b207b Merge pull request #1097 from darkunderdog/patch-2
Fixes issue not using UUID login when SSC is enabled
2015-10-08 12:16:34 +10:30