ProfessorXZ
9948239cbf
Fixed MagicalIceBlock checks
2016-09-30 20:43:13 +02:00
Rodrigo
db11897ed5
Merge pull request #1271 from ProfessorXZ/itemdrop-fix
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Fixed item duplication issues
2016-09-19 13:33:04 +01:00
ProfessorXZ
9974441868
Added an extra IceRod check to HandleTile
2016-09-12 22:20:06 +02:00
ProfessorXZ
775c724b44
Fixed IceRod not placing ice blocks
2016-09-10 22:58:32 +02:00
ProfessorXZ
65c061383e
Fixed corrupt packets caused by invalid tile IDs
2016-09-03 14:17:28 +02:00
ProfessorXZ
1316c71a4c
UpdateItemDrop packet now points to HandleItemDrop instead
2016-09-03 14:15:26 +02:00
ProfessorXZ
dd50d41f2e
Fix item duplication caused by range checks & netIDs. Fixes #1162
2016-09-03 14:15:26 +02:00
ProfessorXZ
f2cc3ce89f
Remove unnecessary code from HandleTile()
2016-09-03 14:08:09 +02:00
ProfessorXZ
c305b36168
Fix explosives range checks
2016-09-03 14:08:08 +02:00
ProfessorXZ
30fcf83fa1
Clients are no longer able to bypass tile checks
2016-09-03 14:06:27 +02:00
ProfessorXZ
4d98dd4d24
Explosives are no longer blocked by range checks
2016-09-03 14:06:26 +02:00
Patrikk
d326527d75
Fix Junction Box permission issue
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Users without `allowclientsideworldedit` permission couldn't hammer and
change direction of Junction Box.
Code tested and functional.
(idk if I did it right tho lol)
2016-08-20 21:06:27 +02:00
ProfessorXZ
6c0f3ec15d
Players are no longer able to place liquids using packet 82. Fixes #1260
2016-08-12 12:28:41 +02:00
ProfessorXZ
e0f17b82ef
SyncExtraValue validation. Fixes #1024
2016-08-10 11:25:03 +02:00
ProfessorXZ
a65eb1667d
The DCU now breaks tiles properly. Fixes #1155
2016-08-09 13:39:51 +02:00
ProfessorXZ
64f177e68f
Fix rope placement range checks. Fixes #1236
2016-08-06 22:54:58 +02:00
ProfessorXZ
952da9609a
Fixes #1197
2016-08-01 22:39:01 +02:00
ProfessorXZ
ee6a98eb4e
Fixes #1255
2016-08-01 09:35:37 +02:00
ProfessorXZ
2f57336fe8
Fixes #1252 and #1160 , remove the optional parameter from TSPlayer.SendMessage()
2016-07-31 22:33:53 +02:00
ProfessorXZ
809f8b7b3a
Fixes #1251
2016-07-28 22:41:37 +02:00
ProfessorXZ
afd44480ab
Fixes #1261
2016-07-28 21:09:15 +02:00
ProfessorXZ
6ffb485803
Fixes #1254
2016-07-28 20:30:34 +02:00
ProfessorXZ
e3df970c50
Fixes #1248
2016-07-28 10:14:17 +02:00
White
b2bd40b8f2
Resolved merge conflicts on sundial-permission
2016-07-28 11:20:37 +09:30
Patrikk
111a0a2456
Add usesundial permission | Fix #1247
2016-07-27 21:19:33 +02:00
Patrikk
2b2e01b1eb
Add toggleparty permission | Fix #1256
2016-07-27 21:08:14 +02:00
ProfessorXZ
f7a1b80337
Use TPlayer.autoActuate instead of IEnumerable.Any()
2016-07-19 00:21:54 +02:00
ProfessorXZ
ffa64e4474
Fixes #1241
2016-07-19 00:02:52 +02:00
ProfessorXZ
23991600b6
Fixes The Presserator not placing actuators
2016-07-18 23:33:58 +02:00
Zt Wang
8a518107a0
Fix bug where players cannot place sensors
2016-07-15 14:59:56 +08:00
Rodrigo
51e7b7de93
Merge pull request #1228 from Patrikkk/fixing-ssc-4real
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Fixing SSC for real
2016-06-27 23:24:31 +01:00
Patrikk
6f42ac1215
Fixing SSC for real
2016-06-26 01:00:08 +02:00
ProfessorXZ
779ee431a4
Fixes #1210
2016-06-24 09:05:15 +02:00
Zt Wang
c6811c98ed
Add protection of gem locks in region
2016-06-21 22:34:15 +08:00
cracker64
549a2e63aa
Properly follow tileData for region checks. Fix #1159
2016-06-15 09:21:19 -04:00
White
aa337437a6
Fixes #1205
2016-06-15 00:19:10 +09:30
White
72ccd34ae6
Fixes unwanted superadmin behaviour concerning SSC inventories.
2016-06-14 23:22:06 +09:30
White
718128f422
Added multicolour wrench to acceptable wire cutters
2016-05-31 12:28:19 +09:30
White
c4a0cdb6da
Properly fix placement of Item IDs 3705 and 3706. Fixes #1189
2016-05-31 12:10:28 +09:30
White
0c49106b9c
Updated wire checks and added a check for Fake_newchest 1 and 2
2016-05-31 11:40:13 +09:30
Enerdy
e31cdfb7d5
Handle the MassWireOperation packet. Fixes #1190
2016-05-28 19:16:52 +01:00
White
86e741a3cd
Removed obsolete DCU config options
2016-05-27 14:13:15 +09:30
White
31d1418ce2
Fixes web, silk, and vine rope coils being deleted due to hack protection
2016-04-29 22:07:00 +09:30
CoderCow
5e50264194
Fixed concurrent dictionary access.
2016-02-28 13:35:42 +01:00
Rickoo
91a1887479
Update GetDataHandlers.cs
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Attempt to correct Celestial Sigil not functioning #1065 (https://github.com/NyxStudios/TShock/issues/1065 ). It seems to work well.
2016-02-20 19:25:39 +09:00
White
63abc109d6
Fixes #1158
2016-02-02 11:22:57 +10:30
Enerdy
aa419283a9
Add PlayerPermission hook, replace p.Group.HasPermission by p.HasPermission everywhere possible.
2016-01-11 14:37:02 +00:00
Tyler Watson
556a5ca560
Bombs, Dynamites and stickies work again
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There is cheat detection code in GetDataHandlers.cs that
checks a fuse that will prevent people spawning new
bomb projectiles until the fuse has expired.
The issue is that 1) the fuse isn't getting compared, blocking all bomb
projectiles, and 2) The TileKill still happens clientside, so all clients
see invisible bombs and tiles getting destroyed regardless.
Removing the 'return true' code here resolves the problem, and doesn't
interfere with the fuse logic.
Fixes #1095 .
2015-11-26 18:40:58 +10:00
White
49128a8aac
Fixed GetDataHandlers so that the extra accessory slot is tracked correctly
2015-10-09 17:48:35 +10:30
White
a31c7b207b
Merge pull request #1097 from darkunderdog/patch-2
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Fixes issue not using UUID login when SSC is enabled
2015-10-08 12:16:34 +10:30